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	<title>Comments on: Snafzg Sticks The Landing</title>
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		<title>By: Sharon</title>
		<link>http://biobreak.wordpress.com/2009/07/01/snafzg-sticks-the-landing/#comment-3020</link>
		<dc:creator>Sharon</dc:creator>
		<pubDate>Thu, 02 Jul 2009 15:54:26 +0000</pubDate>
		<guid isPermaLink="false">http://biobreak.wordpress.com/?p=1535#comment-3020</guid>
		<description>Hmm.... I guess that if Mythic had made WAR a pure PVE game, it might have worked. At WAR&#039;s release, WoW was in a huge pre-expansion lull. Blizz had released the new talent trees and everyone was op for BC content. WAR could have capitalized on that lull if they&#039;d had a strong PVE game to grab and retain players.

It&#039;s been said a million times before, but I think that if Mythic really just focused on fixing the technical issues and balancing, rather than releasing new content, they could easily save WAR.</description>
		<content:encoded><![CDATA[<p>Hmm&#8230;. I guess that if Mythic had made WAR a pure PVE game, it might have worked. At WAR&#8217;s release, WoW was in a huge pre-expansion lull. Blizz had released the new talent trees and everyone was op for BC content. WAR could have capitalized on that lull if they&#8217;d had a strong PVE game to grab and retain players.</p>
<p>It&#8217;s been said a million times before, but I think that if Mythic really just focused on fixing the technical issues and balancing, rather than releasing new content, they could easily save WAR.</p>
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		<title>By: Ferrel</title>
		<link>http://biobreak.wordpress.com/2009/07/01/snafzg-sticks-the-landing/#comment-3018</link>
		<dc:creator>Ferrel</dc:creator>
		<pubDate>Thu, 02 Jul 2009 15:23:41 +0000</pubDate>
		<guid isPermaLink="false">http://biobreak.wordpress.com/?p=1535#comment-3018</guid>
		<description>I&#039;ve always said Warhammer wasted a huge opportunity by being PvP focused.

Mythic created an exceptional foundation for PvE in this game. All the opportunities were there. Unfortunately the house they built on top of it was not so stellar.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve always said Warhammer wasted a huge opportunity by being PvP focused.</p>
<p>Mythic created an exceptional foundation for PvE in this game. All the opportunities were there. Unfortunately the house they built on top of it was not so stellar.</p>
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		<title>By: Snafzg</title>
		<link>http://biobreak.wordpress.com/2009/07/01/snafzg-sticks-the-landing/#comment-3016</link>
		<dc:creator>Snafzg</dc:creator>
		<pubDate>Thu, 02 Jul 2009 14:54:38 +0000</pubDate>
		<guid isPermaLink="false">http://biobreak.wordpress.com/?p=1535#comment-3016</guid>
		<description>I have a post in the works on this where I&#039;ll go into much more detail, but I think you have it right to a point.

Basically, I&#039;m starting to feel that making your game 85% badass PvE and then making the remaining 15% badass PvP/RvR is the right mix. WAR tried to go for a more 50/50 or 60/40 (PvE to RvR) approach and it just didn&#039;t work because neither was very thrilling. They even tried to bring PvE to the PvP (e.g., PvP your brains out through the RvR campaign and then go on this mostly PvE city raid).

My post will focus on this: Five steps Blizzard could take in WoW to win back my subsciption.

Basically, WoW has so many great PvE and polish elements. It&#039;s just that their PvP lacks a bit of refinement.</description>
		<content:encoded><![CDATA[<p>I have a post in the works on this where I&#8217;ll go into much more detail, but I think you have it right to a point.</p>
<p>Basically, I&#8217;m starting to feel that making your game 85% badass PvE and then making the remaining 15% badass PvP/RvR is the right mix. WAR tried to go for a more 50/50 or 60/40 (PvE to RvR) approach and it just didn&#8217;t work because neither was very thrilling. They even tried to bring PvE to the PvP (e.g., PvP your brains out through the RvR campaign and then go on this mostly PvE city raid).</p>
<p>My post will focus on this: Five steps Blizzard could take in WoW to win back my subsciption.</p>
<p>Basically, WoW has so many great PvE and polish elements. It&#8217;s just that their PvP lacks a bit of refinement.</p>
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		<title>By: shadowwar</title>
		<link>http://biobreak.wordpress.com/2009/07/01/snafzg-sticks-the-landing/#comment-3014</link>
		<dc:creator>shadowwar</dc:creator>
		<pubDate>Thu, 02 Jul 2009 14:34:44 +0000</pubDate>
		<guid isPermaLink="false">http://biobreak.wordpress.com/?p=1535#comment-3014</guid>
		<description>As someone else mentioned, LotD is VERY heavy on the PvE side. It&#039;s actually incredibly well done PvE. It&#039;s some of the most fun in PvE I&#039;ve had in a long time. However, me being the opposite of you, and having PvP in my veins, it&#039;s a big disapointment to me.</description>
		<content:encoded><![CDATA[<p>As someone else mentioned, LotD is VERY heavy on the PvE side. It&#8217;s actually incredibly well done PvE. It&#8217;s some of the most fun in PvE I&#8217;ve had in a long time. However, me being the opposite of you, and having PvP in my veins, it&#8217;s a big disapointment to me.</p>
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		<title>By: Syp</title>
		<link>http://biobreak.wordpress.com/2009/07/01/snafzg-sticks-the-landing/#comment-3010</link>
		<dc:creator>Syp</dc:creator>
		<pubDate>Thu, 02 Jul 2009 13:37:29 +0000</pubDate>
		<guid isPermaLink="false">http://biobreak.wordpress.com/?p=1535#comment-3010</guid>
		<description>@ Myrix - Don&#039;t worry to much about it, he is pretty girly.</description>
		<content:encoded><![CDATA[<p>@ Myrix &#8211; Don&#8217;t worry to much about it, he is pretty girly.</p>
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		<title>By: Lionie</title>
		<link>http://biobreak.wordpress.com/2009/07/01/snafzg-sticks-the-landing/#comment-3005</link>
		<dc:creator>Lionie</dc:creator>
		<pubDate>Thu, 02 Jul 2009 10:14:10 +0000</pubDate>
		<guid isPermaLink="false">http://biobreak.wordpress.com/?p=1535#comment-3005</guid>
		<description>Just wanted to say that i much rather would have seen the oposite from mythic, a full focus on the rvr part of the game. The world already have some great pve mmorpgs, world of warcraft for one, and they are hard to take down.

What if they had made a rvr game that worked? A game with minimal/no lag (atleast so it can be played with more then 40 ppl in the same spot) and with balanced skills and classes, I think that that would have been a greater revolution then a new pve game with neverending grinding for loot, or as it is in this case a game that isnt a good pve game or a working rvr game.

Why not expand the path of dungeon siege with their version of skilllearning, what you do you learn to do? And why not go for a system thats free of lootgrinding, or a system thats more of &quot;if you are good at this you get good things&quot; not &quot;regardless of skill or lvl roll for what ever you want&quot;.

Dont know if I made any sense at all

/Lionie</description>
		<content:encoded><![CDATA[<p>Just wanted to say that i much rather would have seen the oposite from mythic, a full focus on the rvr part of the game. The world already have some great pve mmorpgs, world of warcraft for one, and they are hard to take down.</p>
<p>What if they had made a rvr game that worked? A game with minimal/no lag (atleast so it can be played with more then 40 ppl in the same spot) and with balanced skills and classes, I think that that would have been a greater revolution then a new pve game with neverending grinding for loot, or as it is in this case a game that isnt a good pve game or a working rvr game.</p>
<p>Why not expand the path of dungeon siege with their version of skilllearning, what you do you learn to do? And why not go for a system thats free of lootgrinding, or a system thats more of &#8220;if you are good at this you get good things&#8221; not &#8220;regardless of skill or lvl roll for what ever you want&#8221;.</p>
<p>Dont know if I made any sense at all</p>
<p>/Lionie</p>
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		<title>By: Frank</title>
		<link>http://biobreak.wordpress.com/2009/07/01/snafzg-sticks-the-landing/#comment-3002</link>
		<dc:creator>Frank</dc:creator>
		<pubDate>Thu, 02 Jul 2009 06:11:30 +0000</pubDate>
		<guid isPermaLink="false">http://biobreak.wordpress.com/?p=1535#comment-3002</guid>
		<description>If you take a look at the interview we have at Warhammer Alliance with Jeff and Gabe, you see, strangely, that Land of the Dead is really &quot;a PvE zone with RvR mixed in&quot;.

The new LV-level dungeon - Tomb of the Vulture Lord, is quite PvE and the encounters are great. Invasion of instances is always a risk, but that&#039;s what the traps are for (and have been used by my groups) to great effect.

Unfortunately, this ended up making the RvR-centric players angry, and T4 being empty due to LotD is a real problem right now. Hopefully the devs will come back from holiday recharged and ready to tackle the bugs that have come up.</description>
		<content:encoded><![CDATA[<p>If you take a look at the interview we have at Warhammer Alliance with Jeff and Gabe, you see, strangely, that Land of the Dead is really &#8220;a PvE zone with RvR mixed in&#8221;.</p>
<p>The new LV-level dungeon &#8211; Tomb of the Vulture Lord, is quite PvE and the encounters are great. Invasion of instances is always a risk, but that&#8217;s what the traps are for (and have been used by my groups) to great effect.</p>
<p>Unfortunately, this ended up making the RvR-centric players angry, and T4 being empty due to LotD is a real problem right now. Hopefully the devs will come back from holiday recharged and ready to tackle the bugs that have come up.</p>
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		<title>By: Myrix</title>
		<link>http://biobreak.wordpress.com/2009/07/01/snafzg-sticks-the-landing/#comment-3000</link>
		<dc:creator>Myrix</dc:creator>
		<pubDate>Thu, 02 Jul 2009 04:17:20 +0000</pubDate>
		<guid isPermaLink="false">http://biobreak.wordpress.com/?p=1535#comment-3000</guid>
		<description>Haha, I guess the saying about assumptions is true. I wasn&#039;t familiar with Brooke before now. Thanks for the correction, I&#039;ve made the edit in my post.</description>
		<content:encoded><![CDATA[<p>Haha, I guess the saying about assumptions is true. I wasn&#8217;t familiar with Brooke before now. Thanks for the correction, I&#8217;ve made the edit in my post.</p>
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