21 thoughts on “Aion’s Producer: 3 Hour Queues? Suck It Up. Wait It Out.

  1. It sucked! So much for head start. I don’t agree to paying for a game that I would have to wait 3 hours to play. I’m not even going to bother to activate my retail key; something tells me there’ll be more queues waiting for us today…

  2. I don’t really think I have a problem with the queues. What did you want them to do, release the game with too many servers like WAR only to have them all become ghost towns in 2 months? I think they are doing it right because not everyone will wind up re-subbing and eventually the servers will get down to a manageble number of people.

  3. I have played every day in the head start during prime time and I did not wait once. I logged in about 8pm with no wait.

    IF THERE IS A QUEUE SWITCH SERVERS!

    The server is full! If they added 100 servers the same servers would still have queues because every one wants some one else to change servers.

    Then in the future when they added to many servers and had to merge every one would be bitching.

  4. Sorry … no game is worth waiting 2 – 4 hours just to be able to get in and play.

    Any validity to this “Personal Store” nonsense? I’m hearing that folks can basically go AFK so their personal store is active thus locking other players from getting in.

    If that’s so … bad move.

  5. Taking a conservative approach to server capacity during launch kinda makes it seem like they’re planning on losing subscriptions.

    It’s probably true given the number of (el cheapo) players that pre-order and cancel, but shouldn’t they be planning for success?

    Not that the queues will dissuade the real playerbase tho.

    I’m guessing this is directly related to the high server costs that Tabula Rasa had and NCSoft is still wincing over it.

  6. Hehe, server queues suck, but Knox did a good job explaining why things are the way they are. If they didn’t have the queues people would be complaining about starter areas too crammed with people or broken/laggy play sessions en mass.

    What should they do to fix it?

    1) Put a 1 hour cap on personal stores and force people to log off after that so they can’t exploit the /afk system.

    2) Give everyone 2 days of extra play time for free. Really, it doesn’t cost them much to do that compared to the PR bonus they’ll receive.

    I preordered and couldn’t play on Sunday night due to a 3 hour queue. Know what I did? Something else! :P Really, I’m much more accepting of this having seen WAR’s server launch clusterfrack.

  7. @Krosuss — Yes on the personal store stuff. Here’s how they work in all the other games that have them and from what I can tell it’s the same w/Aion.

    You toggle your character into Personal Store mode. As long as you have something for sale, you won’t get logged out due to inactivity.

    In more of these games, if you DO log out, your character disappears… your personal store goes away. So if you really want to sell stuff, you’re *encouraged* to stay logged in 24/7.

    Personal stores are a blight, not only because of all the AFK people using up server resources, but because areas get so clogged with personal stores that you can’t get anything done.

    Really amazed they’re still using this terrible “feature.”

  8. @Pete S that’s really how they do it? That’s terrible. EQ did it like that but that was back when this type of thing was new.

    In regards to the server queue, CO’s single shard server setup (try saying that 3 times, fast) is the way MMOs should be headed.

  9. Everyone had personal stores in LineageII and that game works OK and EQ2 did the same thing. I don’t think you can blame personal stores for the companies choice to limit player numbers. I think the AH sucks for instance and would like to see ONLY personal stores.

  10. @Jim — logging on to a different server is pointless if all your guildies are on the one that has a queue.

    (for reference this was Lumiel at around 10pm edt)

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  12. @Thac0

    EQ2 did the same thing for the first couple of months (about 3). Then the system moved to let you store it your items on the broker itself. Eventually it moved to having actual sales displays in your player housing, that people could go to directly to avoid the broker tax, displays that lowered the tax, displays that held only armor, weapons, or whatever… and on and on to a whole plethora of options for your player selling needs. The only requirement is that you actually log in once every 24 hours to keep your items listed on the market.

    EQ2 handled player sales better than any other MMO, including WoW, which is just a dull interface at an NPC with no variation.

  13. Difference though “We Fly Spitfires” is Mythic overreacted and opened tons of new servers, and it actually ended up hurting the game because most of the extra servers were extremely overpopulated, and after that first month rush, al lthe other servers queues started dying out fast as well. NCSoft is gambing by sticking with what they got and not adding loads of servers, and I think in a few days we’ll find they were right.

    Aion really is the real deal, what an amazing game, and I haven’t even made it to the PvP portion yet!

  14. Personal stores are necessary, I mean honestly who wants to wait 3 hours to get in. Their Queue time is just stupid, they can turn it on and off when they want too. They are only doing this to ecourage even population across the servers. But they fail to see most that are joining the game on already in a guild or have friends they want to play with on the same server. If you ask me they are forcing more people on the servers to go afk with shops opened. I’ll defend that.

    They added a new tatic to speard out population today about 3 guild mates clicked on our server with a 1.5 hours wait time it took us to a different server without letting us know. Basically we found out because it was asking to make new toons.

    Now for someone to add his two cents, for us none nubs. The game has a broker which means you can place items for sell and log off. Using the broker in Aion is like most other games. The two main differences in personal shop and broker is the broker takes a selling fee and you can sell more items on the broker. Me personally I use both, Personal shops for afk, fast sells, and such. I use broker for bigger items and more money.

    Like the GI saying goes
    “And now you know.”

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  16. I am torn with the personal stores. On one hand, they are everywhere in Aion and clutter up the screen. On the other hand, it’s incredibly cool to see one near a quest hub and buy something from it that you just leveled up enough to use. It’s also cool to go set one up while you are having dinner, taking out the trash or the like and come back to find you sold a bunch of stuff.

    Hopefully, they can come up with a bit of a compromise. Limit their usage or where they can set up, something of that nature.

  17. I like the personal stores since no one seems to be smart enough to do what EQ2 did and stop auction house items from expiring AND give players a way to setup their own store front. You can’t sell low margin items without a huge hassle in a game like WOW, so they get sold to vendors. You have people making crafting items for free (your comps + tip plz!). Why? because they can’t sell them on the AH at a profit besides in some cases the comps are just ridiculous.

    Last night I used the Personal Shop they way it should be used and ironically, even in that see of other people all my items sold within 20 minutes while I was sitting there eating dinner. Really sweet!

    I’m not happy about the queues either and it’s not as simple as change servers when you’re a legion/guild. Because you could switch and not everyone make it on to the new server because of volume or Faction imbalance. This actually happened to us. We jumped off and by the time others saw the posts and tried to move, the faction was closed even though the overall population was low. Not the end of the world but very annoying to have players in limbo trying to get with their legion and play the darn game.

  18. If you can’t beat them join them…..

    I was a bit fed up with the 3+ hours it took me to get in last night when I logged in after getting home from work…sure doesnt leave you much time to do anything before having to go to bed.

    So this morning when I got up I logged on (no queue) and set-up my personal shop. Mind you I did it in a fair away corner of Sanctum. Now if someone wants to buy my mana potion for 200,000 then so be it!

    I am not holding my breathe that the server will not reset, hiccup and boot me out, but hell I might as wll give it a go…nothing to lose.

    I don’t mind a small queue (say up to maybe 15-20 min) since it means we have a very active server, but when it takes most of my evening to log on that becomes a bit unacceptable.

    Btw – the game itself is awesome, so I will put up with this for now.

  19. I love those personal stores. They can be anywhere so you don’t have to get back to the city to buy stuff! It’s pretty awesome! Especially when you are in a quest hub!

    Also like a poster said above, you can sell even low priced items that you accumulated while killing/questing and they often sell fast as it is better to pay for those than go kill a lot of mobs to get materials.

    I know i missed 1 material for making a good green item and i was lucky there was someone just outside the artisan door who was selling that stuff!

    Now maybe a few are using it for afk feature, but that’s not what i see in game. I don’t see often the same peeps afk for hours at a time. So it doesn’t look like it’s abused that much. Nor do i see peeps putting on insane priced items for staying afk. It would be funny that someone with too much money in his hands would buy and afker item just to see him logoff! haha

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