Save the Environment!

os682_fallenearth_580I once took a seminar at a youth pastor convention that solely dealt with environments.  Not the Al Gore, save-the-polar-caps environment, but the physical space in which you met and worshiped.  It was both of interest and eye-opening to me, because I’m the type of person who is greatly affected by my environment.   They pointed out how we respond better to more natural light than artificial (open more windows!), how people are more likely to talk if they sit in a circle than just facing front as if you were in school, how smells and sights and arrangements and colors and sounds can make a crucial difference between relaxing and being uptight, between being more social or more isolated.

Winter depresses me, as does a cluttered room, flourescent lights, and any sour smells.  I don’t like “old” smells, like what you experience in a local Salvation Army store.  I take a weekly class in a room that has no windows and no clock, which makes me feel confined and unhooked from what’s really going on “on the outside”.

And yet if you were to see my office, you’d think you were in a kids’ bedroom — I have a couch, easy chairs, toys everywhere, an old SNES, and a pirate flag flying proudly.  I hate Starbucks coffee, but I love hanging out in their shops, because they’re designed to look and feel “cozy”.  And at least on a weekly basis, my wife and I take a drive down a long and winding park that cuts through our urban sprawl and gives us a taste of pure nature.

This is all to say that environment is important.  We have a very real, very emotional reaction depending on our surroundings, which is why most of us connect strongly with some MMOs and various zones, and are repelled by others.  It made me laugh when I found out that next year, Blizzard is transforming what I consider to be their most depressing and dreary zones — Desolace — into a tropic paradise.  I loathed doing quests in that zone because I could feel my will to play draining just from the visuals.

Lately, I’ve been checking out the environment in Fallen Earth.  Fallen Earth is interesting, in that it comes across as both a post-apocalyptic setting and a Western, the latter of which is reinforced by cacti, horses, shanty towns, sheriffs, mines and the like.  The blend of the two genres have propped each other up with a mutally agreeable setting — it’s barren and vast, but that makes sense for both.

And yet, unlike most MMOs I’ve experienced, I haven’t left this arid desert environment for the month and a half that I’ve played the game, except to go in underground bunkers and the like.  I’ve heard that sectors 2 and 3 are a bit more lush, but I’m not expecting radically different settings than what I’ve already seen.  And as much as I love the game, once in a while the desert waste impacts me emotionally, making me feel isolated and on an endless quest through the same-old, same-old scenery.  Fallen Earth’s vastness, which works for its purpose in many ways, also means that its players are sentenced to long stays in the same environment, like it or not.

Of course, this has the effect of making the world feel more natural, and less of an artificial theme park where the climates swing wildly every 500 yards (a bird’s eye view of World of Warcraft or EverQuest reveal how artificial their landscape really is, while LOTRO does a better job blending natural environments together).

Personally, I’m always happiest in tree-lush zones, or Christmas-like winter landscapes, and least satisfied with lava zones or barren rock.  What say you?

10 thoughts on “Save the Environment!

  1. Anything that looks like Scottish country side makes me wander around for ages just checking things out. That’s why I really got into the LOTR movies (besides being, well, LOTR). The NZ landscape is basically Scotland’s bigger, brighter and flashier brother who got all the girls in high school…

    I too, am not a fan of lava/grey-brown barren zones. Also don’t like snow or jungle. Do like cityscapes – more so after some sort of apocalyptic kegger…

  2. I love Snow.
    Dun Morogh and Winterspring were always my favourite zones in WoW. Something about the subtle sound of the snow underfoot, the breath infront of your characters face, the fact that it felt cold.
    When WOTLK came out, and it was almost all snow, I felt spoiled.
    Now I can’t stand snowy areas. I’ve been saturated by them. Northern Howling Fjord, Northern Zul Drak, Icecrown, Dragonblight, and ofcourse, the Storm Peaks.
    I really hate most cityscapes in MMOs. They’re always American cities – not that I’m bashing Americans, but there are few buildings in the states more than a century old. There’s not that mish-mash of styles you get in European cities, and it’s either brick tenements, warehouses or skyscrapers (See CO, CoX or MXO, or even GTA) and they’re always in their own districts (atleast in game), you never get shiny new buildings next to century old stuff. No grandiose Gothic Architecture next to a Victorian Sanstone Tenement.
    Fallen Earth’s barren wasteland is excellent however, a hell of a lot nicer than Fallout 3. I always maintain Fallout 3 was just *too* grey. FE isn’t :)

  3. Ugh, I hated questing in Desolace too. The music plays a big role in how much I like or dislike a zone. I know a lot of people turn the sound off, but I usually prefer to have it on. I hated the Barrens, because I can’t stand the Barrens music. That music is used in other places throughout the game, and it drove me nuts every time I heard it. (My orcs all leveled through Tirisfal and Silverpine.)

    LOTRO has some of my favorite zones, though I’m not crazy about Lone-Lands. There’s nothing quite like the Shire at night! It’s the only zone in a game that’s ever made me wish I really lived there.

  4. Hm…

    In WoW: Most Favorite: Teldrassil, Ashenvale, Duskwood, Tirisfal Glade.

    Least Favorite: Winterspring, Arathi Highlands, Stonetalon Mountains, Blades Edge Mountains, Stranglethorn Vale.

    In LotRO: Favorite: The Shire & the lands surrounding Bree.

    Least Favorite: LONE-LANDS. Ugh. Most hated zone ever in the my history of gaming.

    In WAR: Favorite: Human/Chaos starting zones.

    Least Favorite: Dwarf/Orc starting zones.

    Looks like I lean towards lush, tree-heavy + lore-heavy zones. Least favorites are barren, snowy, and “filler” zones.

  5. And I second Sharon’s sentiment that music plays a huge part of it too. I play with the sound on probably 85% of the time, and it’s a huge factor in whether I enjoy a zone or not.

  6. I love the Misty Mountains in LOTRO, but not Forochel. Sometimes environmental effects can really suck you into the game.

    I also hate the grey/brown/black barren lava areas, be it Guild Wars or Angmar in LOTRO.

  7. I’m a fan of snow. I also like lush forested areas (rain forest or deciduous). Then again, most of what I do in these MMO things is wander around and take screenshots. Nicely designed areas make me happy. I’ve even found areas of the Barrens to be rather picturesque.

  8. I love winter landscapes. I always make a winter zone in an MMO (if they have one) my “home base”.

    I also like dense forested areas or a combination of a forested area with snow.

    I’m sure this all stems from where I grew up.. (a dense snow ridden forested area)

  9. In WoW, my hands down absolute favourite was Feralas. In outlands it would be Nagrand and in Northrend it’s a draw between Fjord and Tundra.

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