“Yep, EA Bioware have actually manage to limit digital registrations of a digital game under, according to their FAQ, the guise of some cock and bull story about wanting to maintain quality. And of course this has caused a lot of complaints and moaning and groaning around forums and blogs etc but at the end of the day it’s achieved exactly what the developers intended – it’s created artificial supply limits to increase demand.”
I totally agree with this (and the other points he makes here). BioWare’s position is that this is somehow to limit the number of people for early access, but yeah, it doesn’t hold water. There’s no reason to limit supplies of digital products unless you seriously cannot facilitate all the players for it (which I doubt since the same game’s going to have to facilitate the same number of people at some point) or you want to increase demand.