Quote of the Day

“Has there yet been a game released where the development team getting tattooed with its logo turned out to be a good idea?”

~ Unsubject

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7 thoughts on “Quote of the Day

  1. Worse yet, fans getting the tattoos. That poor guy with the Hellgate: London tattoo.

  2. If you worked where I work, where it seems like half the staff get a new tattoo every week and one ex-employee already got a job as a full-time tattoo journalist with paid trips all over the world to cover tattoo conventions, you wouldn’t need to ask that question :P

    (I have no tattoos, since you ask).

  3. Maybe for the first game you ever made with any serious level of creative control over the process. I mean, could you imagine the losers who show up to make Call of Duty: Modern Ops 6 getting matching tattoos?

    As far as fan tattoos go: yeah, that’s a tricky one. There are some fans out there that will probably be playing World of Warcraft until they die. Those people can get tattoos. However, people who get pre-release tattoos are nuts! At least wait for reviews.

  4. WoW is the only one, I’d say; at least from a dev or longevity standpoint. Maybe EQ2? I guess it depends on how high up in the food chain you are.

  5. You know, I’m going to push back on this one.

    Half the gaming internet does nothing but bitch about how the gaming industry is nothing but a punch of incompetent penny-pinching shills who don’t give a crap about making a good game, they just want to get paid.

    Well, here’s a bunch of guys who love what they do – despite work hours that would put most of you in the ground, a “fan” base that would actively lynch them if given half the chance, who’ll take every tiniest thing they disagree with and turn it into a declaration of utter and complete incompetence, who do nothing but dump on every shred of their work all day long. They love the product of their labor enough to have it PERMANENTLY ETCHED ON THEIR BODIES, despite enduring a constant cesspit of forum trolls who spend days on end doing nothing but telling them how much their creation sucks.

    Is it “a good idea”? No, probably not. But I’d put the joy and love of work that these guys have against 99.9% of the whiny, self-sure troglodytes running around the internet tearing down the next big game in a heartbeat.

    I’m a software engineer with about 30 years of experience, and I’ve been gaming for most of it. You couldn’t pay me Steve Jobs’ lifetime salary to work a single day in the gaming industry. Why? Crap like this.

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