(This is part of my journey playing through King’s Quest II: Romancing the Throne. You can follow the entire series on the Nostalgia Lane page.)
Or… or I can just bash you in with my bouquet of flowers! Take THAT! And THAT! Submit to my relentless pummeling!
Fine. Whatever. Don’t care what’s inside of you.
I knew I didn’t dream up this little easter egg! That right there is the 1960s Batmobile coming out of the witch (bat) cave. It doesn’t kill me, but it is accompanied by the absolute worst rendition of the Batman theme that you’ve ever heard. This game really needs to give up on music.
I wander around and beef up my inventory a bit, grabbing a clamshell, a bracelet, a trident, and a stake. Man, fantasy people are litterbugs!
I give her my ace in the hole, the flowers. Take these dinglehoppers and give me my just deserved reward!
OK. So let’s just follow the logic of this door-key situation. Someone made a magical door and put an inscription on it that the key is in the sea. Then that someone swam down to Neptune and convinced him to hang onto the key until a stranger returned his conveniently lost trident to him. Who is doing this? This is what I want to know. Who?
Whatever. I run back across the creaky bridge and shove my key into the door as fast as a bunny. What could be inside? Is it my true love? A sword? The suspense is unbearable!
It’s another door. I peed my pants for this? Wow. Of course, since the cover art of the game has doors within doors, I guess King’s Quest II already spoiled this. Well, the impish door creator now wants me to go find a key somewhere high.
I swear, if it’s another beanstalk I’m going to ragequit all over the place.