Quest for Glory: Fifty shades of apples

(This is part of my journey playing through Quest for Glory 1. You can follow the entire series on the Nostalgia Lane page.)

eq1I get the feeling that I’m being followed… must be my imagination, though.

More general wanderings in the wilderness for this adventurous chap!  I truly wish that this game had some sort of built-in map, maybe one that would fill in as you explored.  Sometimes I get lost and disorientated and have no idea how to get back to town.

I pick up some mushrooms and run the heck away from an armored guy with a spear and shield, because I’m pretty sure that I’m toast if he fights me.  I do get ambushed by the sneaky goblins, and then this happens:

eq2How did I do that?  I have no earthly idea.  It amuses me greatly that my character faces me and takes a bow.  Bravo, sir, bravo!

eq3Ugh, I am SO lost right now.  What’s worse is that I’m being almost constantly followed/attacked by bad guys, and my health and stamina is almost depleted.  Really need to find a safe area to rest and recoup.

The good news is that after I finally stumble back to what I think of in this game as “civilization,” I’m able to sell a couple of items to the healer and see that my piggy bank is now 7 gold and 64 silver.  No dog food for Victor tonight!

eq4Even better, I’m able to fence the old lady’s stolen necklace for a cool 500 silvers.  See, fencing is something more video games need for the thievery angle.  Makes you really feel like you got away with something big.

eq5More aimless wandering.  If you haven’t gotten it by now, Quest for Glory is very non-linear.  It gives you a bunch of quests and then throws open the door to the world and says, “Have at it.”  So I come upon this frost giant who wants a bunch of fruit in exchange for a glowing gem.  That’s easy enough: I return to Hilde, buy a ton of apples, and make the exchange.

eq6Further explorations turn up the home of ‘Enry the ‘Ermit.  He’s been hermiting it up for a long time now, although he does seem quite desperate for company.  I really like his cute little cave, although his theme music is even better.

‘Enry doesn’t tell me a lot I don’t know, mostly stuff about being a hermit, about spells (which I’m not interested in), and how he gave a mirror to a murderous warlock OOOPS.

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One thought on “Quest for Glory: Fifty shades of apples

  1. Ahh, the oldschool days of draw-your-own-map.

    I recall I had chicken scratchings of Quest For Glory 2’s Arabian alleyways maze once, simply because I thought there has to be a -finite- limit to how many named streets they can put in here.

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