(This is part of my journey playing through Quest for Glory 1. You can follow the entire series on the Nostalgia Lane page.)
One of the biggest drawbacks to Quest for Glory is how confusing it is to navigate. A good chunk of the world is forest, and with no map to guide you and a ton of repeated scenes (save on artwork storage space, I guess), it’s hard to know where you are and where you’re going. I eventually resorted to printing out a map from a website, but even still, I’m a little tired of these lengthy strolls through the glades.
Fortunately for my boredom, I stumble upon a white stag, which bounds away. I follow, dreaming of white stag steaks for dinner.
The stag stops two screens over, where I have an encounter with a tree dryad. Don’t see a lot of dryads even in fantasy RPGs, so one point goes to Quest for Glory here. The dryad asks me if I’m “a friend of the forest.” Well, I’m more a friend of my own pocketbook, but I know what I’m supposed to say, so “yes.” She then tasks me to get a seed because that’s all tree-huggers can think about. Seeds and sprouts and sticks.
Another (sigh) long walk through the forest. Eventually I find these four plants spitting the seed that I need back and forth. For a long while, I try to knock the seed down using stones that I picked up from the ground, but the seeds go too fast and it never happens. So instead, I climb up to these rocks, stick out my hand, and pocket the seed as it flies by. Go me!
I bring the seed all the way back to the dryad, who receives it with a Star Trek reference.
The dryad tells me of some other prophecy (this game has about twelve hundred prophecies, I’ve noticed) that boils down to me gathering ingredients for a potion. I have some of the items but not others. Time to scavenger hunt, I guess.
Since I’m nearby Spielberg, I stop in and spend 400 silvers to upgrade my armor. Ooh yeah, I’m rough and tough!
The last ingredient that I need is some fairy dust, which only comes from fairies who pop out around dusk in the mushroom circle. I’ll admit it, this whole encounter had me laughing pretty hard. The fairies — which are only portrayed as little flickering lights — bicker and banter back and forth. Their greatest desire is to see me dance, and so for a long minute, that’s what my character does. Then one fairy (Dewdrop, I believe) admits to having a crush on me while another (Mary) gives me my fairy dust.
With all of the ingredients collected, I return to the healer’s hut where she (rather anticlimacticly) makes a dispel potion for me. Hope this pays off later!