Lord of the Rings Online
Even though I’ve been through the “emerging from Moria blinnking into the warm sunlight” experience before, it still is profoundly affecting. There’s just this emotional relief of being back under the open sky, kind of like being resurrected from a long stay in the grave. It doesn’t hurt that Lothlorien is easy on the eyes, either.
My Lore-master has been gamely chewing through the regular quests and the epic book series, and I couldn’t be happier with her. The combination of a hard-hitting pet and automatic looting makes plowing through mobs just fun with little downtime. Round ‘em up, throw out some AOEs, and let Mr. Bog-guardian take care of the rest. I’m so in love with automatic looting that it kind of hurts to play games that don’t have it now. Ugh, that F key is so far away to loot! What, I have to click on the sparklies? What are we, in some fourth world country?
I’ve pretty much maxed out everything on my LM’s pet line that I want, so I’m going to start saving up points to invest into the red line, if nothing else than to hopefully get the super-powered staff strike that does lightning damage. That sounds pretty awesome.
So yeah, I’ve been dabbling with a new Mage in RIFT. Still a pretty game, still very full-featured, and still enjoyable. Being able to build the Necromancer build of my dreams with strong pets and an array of DoTs is a big attraction, although I don’t know if I’m being silly starting all over from the beginning again. I’ve never been able to get a Mage very far up into the game, but I don’t feel a call to go back to my Cleric or Rogue.
I still had a lot of gems or credits or whatever stored up, so I bought myself a nice outfit, transferred all of the plat I’d saved up to my new character, and purchased a nice set of large bags from the auction house. I’ll continue to dabble and see if it takes hold or if this will just serve as a nice placeholder until WildStar.
Of course, that’s the rub, because I can’t stand to invest my time into a game when I think I might not be playing it long-term. Maybe that’s something I need to get over, to be okay with brief affairs and get better about picking them back up sporadically.
The Secret World
My main project right now in TSW is to go back and make sure I’ve completed all of the side missions in the game while tackling as many rares as I can find. I crossed Kingsmouth off of the list (I had only missed two on my first playthrough) and am on to Savage Coast. While the rewards aren’t huge, it’s a nice tour back through the game, especially now that I’ve got better gear and builds.
I’ve been experimenting with a new blast build using a shotgun/hammer combo. There aren’t a lot of blast skills in the game so synergies are low, but I’ve got a few going and I’m working on buying my way to a few passive skills that should beef up my build. It’s never going to be super-strong against one target, but having a very fast cone attack is attractive, especially as I mow down waves of mobs at a time.
This build got put to the test as our group conviened and decided to forgo Nightmare runs this week in favor of a trio of scenarios. We warmed up with a novice group run through Hotel, which was a breeze, and then dialed the difficulty up for Mansion and Castle. I think we were all a little hesitent to go harder based on past troubles, but training, better gear, and more experience proved to be a boon. We got platinum on Mansion and only lost four survivors on Castle, so I think we acquitted ourselves very nicely.
I should run more scenarios, I know. I’m up to 83 oreos and at 200 I could upgrade my blue shotgun for a nice purple one. But egads these scenarios feel more like work than fun for the most part.
I added to my GOG.com library as I picked up a few titles on sale: Wizardry 6&7 and Deus Ex: Game of the Year Edition. Seriously, Deus Ex for $2 — and it came with the full soundtrack, which I’m discovering is a pretty awesome OST.
I’m making great headway on finishing up my virtue deeds for Moria on my Lore-master in LOTRO. A few more and I’ll be done with there for good. I must admit that my kin is a strong motivation for logging in every day, as they’re very friendly and chatty. It makes riding through the Foundations of Stone a light-hearted experience.
I had intentions of giving RIFT a serious try last night. I created a new mage and ran her through the streamlined tutorial, but then when I tried to log on to my other characters to transfer funds and the like, the game kept hanging on the loading screen. I don’t know what that was about, but I got frustrated and logged out since it was getting late.
So instead I moved on to another Trion Worlds title: Trove. The extreme alpha-ness of this game keeps me from logging in, but I can already see the potential for some serious fun here. Already my character has pets and some outfit options, and I just ran around checking out what others have done with their cornerstones. The Knight is a pretty boring class, so I can’t wait until they bring in the next one (Gunslinger), but he was pretty happy to find a player-designed sword during his adventures. I never did find a place to plant a cornerstone of my own, but I also haven’t accumulated a lot of building materials yet either.
All in all, not a bad day.
Last night was a SWTOR night, but the launcher was taking an eternity to load (and slogging my computer down in the process), so after about 20 minutes I gave up and decided to make up some time in RIFT instead.
Instead of heading back to my Cleric and her (sigh) oh-so-exciting adventures through Seratos, I mixed things up a bit by dusting off my level 51 Rogue and getting her back into action. She wasn’t on my current server, so I had to go hunting around for her. I realized then that I had not only planted seeds on several servers, but as I flipped through them, I saw the same thing over and over again: abandoned characters in the level 15-30 range.
They look at me with sad, accusing eyes: “You promised us you’d play! That we would be the grand new start you wanted! And look at us now — orphaned, alone, doing nothing but holding on to a name.”
So what happens here, I think, is that this is the sad side-effect of altitis. I start up a new character for that new character feel and that new character smell, have fun blowing through the early levels, but can’t quite push past the middle area before my interest is yanked elsewhere.
I kind of see it as a reality TV show, where these characters compete to see which one of them will make it to “main” status and stick around for the high levels. One or two usually bubbles up to the top, but they leave behind all of these abandoned children.
It’s probably way worse if I loaded up the World of Warcraft servers. I was forever jumping servers and rolling alts there, plus my wife shared my account and she’s got her stable of ridiculously named toons (GrimReapette was my favorite for her DK).
The weird thing is that even though I tend to like things nice and tidy, I also am loathe to delete these characters. After all, I might need that name again some day or perhaps I’ll want to play them. And it doesn’t cost me anything to leave them hanging around, right?
I’m not all about money, but I don’t like to be broke in MMOs either. I think I’ve stated before that I would rather pursue the acquisition of wealth — usually by gathering mats and selling them — so that I can buy what I want instead of fiddling about with crafting systems. So when I returned to RIFT a couple of months ago, I was dismayed that I was nearly broke. Well, if 70 plat is nearly broke. It felt like it.
Unlike LOTRO, there’s always something to spend money on in RIFT at any level, so getting more moolah was important. What I settled on has made me around 600 plat in a few weeks, and while I don’t know if that’s great or not, it feels pretty good.
So here’s what I do. First of all, I got the BananAH addon that helps to automate auction house research and posts. It basically scans the AH, figures out the best price for everything, and then helps you post your stuff at a price that will sell. I loved having this sort of mod in World of Warcraft too.
Then I pretty much just sell artifacts. I have tons of pets already, so I’m not so concerned about filling out artifact sets. So pick up artifacts through general adventuring, daily login gifts (while my year subscription lasts), fishing (yes I fish, but that’s another post), and dutifully using the RIFT mobile app every six hours for its lootables scratchers. The end result is a nice stream of artifacts to sell, and sell they do. Many of them are piddly sales, like around a plat or so, but once in a while I hit a jackpot and sell one for 100 plat or more.
This means I’m no longer in the poorhouse. It’s a nice feeling. For any of you that play the RIFT auction house, what do you find that sells good?
I remember when Storm Legion was first announced and the RIFT devs were talking about the two new continents and how one was death-themed and the other one was old-decaying-civilization-themed. I thought, man, who’s going to want to go to the latter? Death zones sound so cool!
Oh Syp. How very foolish you were.
The Kingdom of Pelladane is a good start to the continent of Dusken. It’s wonderfully diverse and detailed, with plenty of buildings, people, and things going on. You really do get a sense that the folks are pushing back against the almost-inevitable takeover of their lands. But then you move on to Seratos and… well…
Let me put it this way. If zones were features on a body, Seratos would be an ugly scab. It’s one big big BIG area that’s just covered in purple death gunk and rocks and bones, and very little of it so far has captured my imagination. It’s actually started to wear me down, emotionally, as I’m slogging my way through it. I mean, the monster design is terrific and I like the concept of the Shapers making all sorts of twisted monuments (there’s even a huge mouth in the middle of nowhere with skewed teeth). But that lack of civilization and visual diversity is noticeable early and often.
Sure, there are a couple of NPC outposts, but they’re nothing to speak of. Just a handful of missions, there, go kill stuff. And speaking of killing things, Seratos has the largest number of carnage quests I’ve seen to date. According to the achievement, I think I remember seeing over 50. And I’m trying to do them as I go along, because I do need that precious XP (I hit level 55 a few days ago). I’m creating a new build on a nightly basis now to see if I can come up with something that kills these high-health creatures faster. So far, nothing works quite as well as my Inquisitor-heavy DoT build.
I guess I wouldn’t have as much of a problem with Seratos if (a) it was a lot smaller, offering me a greater hope of moving on before too long, (b) had far more interesting quests, or (c) had some sort of visual diversity going on. I’m making headway, never you mind, but it’s still going to be a few days before I wrap this up. I think I’ll have to jump back over to the other continent just to get a relief from this dreary setting.