It’s a strange place to be in when you’re all excited about an expansion releasing for your current MMO but you’re not in a position to experience most of that content. That’s my choice with RIFT, as I really am focusing on my Rogue (level 47 as of last night!) and content with the knowledge that Nightmare Tide will be there in a few weeks when I finally get to it.
In the meantime, only a few drips and dribbles of the expansion impacted me. For starters, my health — everyone’s health — practically doubled overnight. I’m not quite sure what the reasoning for this is, but I’m not necessarily complaining. I theoretically have access to the new nightmare rifts (although I couldn’t find one) and the sidekicking (but no offers/reasons to do it). So pretty much the whole of what Nightmare Tide is offering me right now is access to the minion system.
This makes Syp happy.
It’s a small, silly, side system, but it’s exactly the sort of thing that I love to do in MMOs. The minion system combines basic strategy, collecting, and time mechanics to bring in some extra rewards. I had two minion slots to start with and purchased two more, then loaded up with the default minion, one from the cash shop (with leftover gems), one from the collector’s edition, and four others that were at the vendor. That was enough to start having fun sending them out on missions and getting a few rewards back.
Mostly I’ve just been leveling up my minions, which — as far as I can tell — only increases their potential stamina. Missions cost stamina, and once that’s depleted you have to wait to regen it (24 hours from zero to full, or so Trion tells us). Some missions cost aventurine, which Darkfall’s masters are undoubtedly irate over, although it’s not clear how one gets more aventurine. Successful missions, presumably, although I haven’t seen it on any reward lists.
The “strategy” comes with matching up the best minion for the best job, according to symbols. If only real life was this clear-cut. A really good match can propel a mission into a five-star success, which brings out the bling.
So far I’ve gotten a few odds and ends, like crafting mats, a dimension item, and some noteriety. But it’s an enjoyable little system that takes only seconds to interact with. I probably won’t be seeing minions as quest rewards any time soon, so I’m hoping to find a few via drops. In the meantime, I have my small army to work with. Go forth, my minions, and do my bidding!