(This is part of my journey playing through Gabriel Knight 2: The Beast Within. You can follow the entire series on the Nostalgia Lane page.)
What was Grossberg (one of the victims) up to? That’s the driving force of the hour, as Gabe takes the dead man’s ledger and tracks down a guy named Dorn who was doing… something… for him. But Dorn doesn’t really want to talk, and since Gabe hasn’t changed his clothes in three days now, can you blame him? Probably has a ripe stench coming off that trenchcoat. To get him to talk, Gabe has to trot back to Harry, withdraw 14,000 bucks from the Ritter account, and then pay Dorn for previous unknown services rendered. That gets Gabe in the door of a stinking kennel. Man, what wonders $14,000 gets you these days!
It turns out that Dorn is an exotic animal dealer. Looks like Grossman was buying these animals — in particular two wolves — perhaps to serve as hunting targets for the club. Dorn informs me that he can get gorilla but not hippo. Good to know.
Well, there’s nothing left to do here but deal with the tiger.
What? There really is a tiger! I wouldn’t just make that up for dramatic license, you know.
The kennel where the wolves were previously kept now has a large tiger in it, because Germany is so dang awesome it hurts. To calm it down, I try having Gabe offer up a couple of fingers. That doesn’t work, so why not one of those horrible phallic sausages from way back when? Good tiger.
The seams of the game is definitely showing in this part, because there’s no indication that the tiger is anywhere on the set — or is anything other than some footage perhaps cribbed from a National Geographic special. Gabe does his darndest to overact with his reactions to sell us on the clear and present danger, but I’m not buying it. You’re just flinging a wurst across an empty green screen stage, dude.
At least he’s able to recover the wolf tags from “Parcival” and “Hilda.”
With that it’s finally time to go on this epic hunting trip that the game’s been building up for so very long now. Gabe meets up with the goofy-dressed hunting troupe, and they all truck into the mountains to a much bigger lodge. With nothing to do, Gabe starts barging into people’s rooms and…
My eyes! Ze goggles do nothing!
This dude is surprisingly cool about being interrogated while taking a bath. Come to think of it, in game-time we only arrived at the lodge 40 seconds ago. How is he naked and in a steaming bath already?
Once Gabe gets past the shock, they chat about Grossman (this guy was paying Grossman for those exotics) and how everyone hates Von Zell. VON ZELL! YOUR DAY IS COMING!
I love how everyone but Von Glower is constantly calling Gabe out for being very nosy and weird, because he totally is. I mean, the guy can’t go two minutes without barging into a man’s bath or — as you can see above — rappelling from one window into the next. Don’t invite Gabriel Knight over as a houseguest is the lesson this game is teaching me. He’ll steal your stuff, sleep with your women, and break into your rooms.
Actually, check this out because I’m finding it a little ridiculous. Gabe is making a big, BIG deal out of using this rope to… walk four feet over on a ledge that isn’t very steep, not to mention that there are plenty of handholds along the way. Even if it was this treacherous, how does using the rope sideways like this help? He’s leaning back, but the roof slopes to his right. By the power of physics, he should fall right anyway, rope or no. I guess he just wanted to put on a show for the imaginary cameras.