/waves to everyone visiting from WAAAGH! See? I told you I’d still be writing about WAR, among other things.
Sometimes when you get into a bit of a gaming funk, a change is what the doctor ordered. Walk away from it entirely, for a bit — read a book, catch up on movies, take up a sport. Or (perhaps “and” in my case), drydock your routine and do something completely new and different. Ever since Syp’s hit “the wall” at rank 40, Thursday the Warrior Priest has stopped inspiring me, and Wotworks has gotten a bit frustrating due to such a limited array of abilities and gameplay (I am leveling him up solely RvR), I needed a different perspective.
Perhaps one I’ve tried before, but haven’t stuck with. A new character. A new server. A new… faction?
The mere flutters of a possible fire stoked in my belly as I rolled Celery the Squig Herder on Iron Rock. Perhaps the fire would die, perhaps it would flame up and roar — we shall see. But it certainly got me thinking about what goes into creating an alt in Warhammer (or any other MMO, for that matter).
I don’t find WAR to be a very alt-friendly game, despite the 24 classes and 10 character spots per server. I think it has a lot to do with its RvR focus, which makes you keenly aware that it’s better for you to have one character who’s really, really well-equipped and high ranked than gobs of rank 11’s running around. After one run-through to 40, I know exactly how much time and effort goes into getting a guy that high, and when you consider not just the XP, but the renown ranks, the gear, the Tome unlocks and the rest… rolling an alt is not a casual experience. It’s a hearty contract, the size and weight of a home mortgage. If I’m really going to do a new character, I better have a plan.
A plan. Good. Think, Syp, think! One of Warhammer’s great strengths is also somewhat overwhelming — you have so much choice in leveling and pursuing styles of play that you simply can’t do them all. At least, not at once, and not so well. You have to pick and choose — PvE quests, Public Quests, scenarios, RvR lakes, crafting, Tome unlocks. For Celery, I decided to actually ditch most all of the quests and be more social in my gaming time: I want to focus on PQs as my PvE experience, and then supplement that with getting bestiary unlocks and a combination scenarios/oRvR to keep my RR up (and get renown gear if needed).
So we shall see — so far, so good. I need to do a bit of SH research and get a feel for a build that would suit my playstyle, but I do know that squigs are all Syp, baby. I also found a Greenskin-only guild that I’m still getting a feel for.
There’s lots of movement and info on Patch 1.2.1 this past weekend, but I’m going to need a bit more time to digest it before chatting about it. So keep yer skirts on, gentlemen.