Brace yourselves, super-fans: Champions Online is moving its launch date from July 14 to September 1.
Bill Roper comments:
“It is critically important for an MMO to be as good as it possibly can be at launch. Through our constant dialogue with our vocal and supportive community of beta testers, we quickly realized that in order to implement certain features that we all considered important the development of Champions Online would require more time. So that’s what we’re going to give it. Cryptic has a proven track record of releasing solid games and we want to maintain that with Champions Online.”
I’m… pretty okay with this. As I said with my first impressions article, there’s a lot that needs to be done in the beta, and official press hands-on articles are confirming this. There’s a pretty great game in there, but retooling, testing and loads of polish should be slathered on so that it bursts out of the gate instead of limping. If we learned anything from 2008, it’s that players are quite unkind to MMOs that hype themselves up and then enter the world as a slightly deformed mutant cousin of what we thought it was going to be.
It does beg the question of how close the new launch date might be to CoH’s next expansion.
Still, plenty of folks who were anticipating having a major summer MMO release are in for disappointment, and I’ll admit — that would’ve been an awesome time to tinker around with a new game. Guess it’s LOTRO for me until then!