Apparently the Champions community, in dire need of something to complain about now that the pre-launch pricing schedules are history, are in something of a hissy fit over the new patch that decreased defensive abilities while increasing mob deadliness.
Personally, I’d be more in their corner except for the fact that they’re actually getting to play the game, whereas I’m getting to play Champions Online: The Slideshow. Ever since late closed beta, framerate performance has been exceptionally poor for some, including myself — and the odd thing is that most all of the people having this problem have it on machines that handle other MMOs and games with all the options set at max.
Despite a crowd of us clamoring for a fix for weeks now, the best we’ve gotten has been (I kid you not) “turn your UI off and see if that helps”. Depending on who you listen to, it’s an issue with certain NVidia cards or multi-core processors, but it’s certainly on their end.
Unfortunately, it means playing Champions is a somewhat annoying experience, because you absolutely need a decent framerate for the combat. 15fps means I mash buttons and hope that something dies before I do. So I guess I’d gladly trade this issue for whatever patch peeve is bugging others.