Okay… this… this is huge.
I’m going to need some time to digest it, for sure. I know we’re going to see a lot of words spilled on this subject before the end of the weekend, but there’s a LOT contained in this announcement, and I think it deserves a bit of analysis and pondering before even starting to come to a conclusion.
I will admit to feeling conflicted about it. I honestly believed Turbine would never take LOTRO F2P because of several factors:
- A much better subscriber base than DDO had
- LOTRO is not as modular as DDO and therefore harder to “carve up” into paid content segments
- The issue of lifetime subscribers who will undoubtedly feel ripped off in this move (especially if they purchased it this year)
But hey, sometimes you have to eat your words, and this is one of those times. On one hand, F2P never has elevated a game to a classy level, and LOTRO is a very classy game. I’m afraid it’ll drag it down, cheapen it somewhat, and tick off the incredibly loyal fanbase. On the other hand, it’s a win for consumers, should grow the game’s population, and urge Turbine to crank out content more quickly in the future.
So we’ll see. As a lifetime sub, at least I don’t have to worry as much about making a choice between keeping a subscription or downgrading to a F2P account. I certainly hope and pray that this signals a big shot in the arm for the game and a commitment to a long life for the title.