I think most of us are aware of how MMO studios use the most favorable numbers to show how successful their product is (or, more accurately, how successful they want you to think it is). There’s no set standard, so we’ve seen everything from “subscribers” to “accounts created” to “characters created” to box sales to concurrency records.
But I don’t ever think I’ve seen this, from Perpetuum:
“The Perpetuum team is very glad to announce that in the short month since the game has officially launched, we’ve reached 15.000 months of sold game time.”
I’m assuming that’s 15,000 months with my rebellious imperial measuring, but still — months of sold game time. That is new.