Winner: EVE Online’s “Walking in Stations”
I guess this is a Big Deal for the EVE community? But every time I hear “Walking in Stations” said with this sort of reverent, hushed awe, I have this overwhelming desire to stand up on a chair and shout, “EVERY OTHER MMO LETS YOU WALK AROUND. IT IS NOT THAT SPECIAL.”
CCP’s been teasing and drawing this feature out for years now, to the point where the phrase “Walking in Stations” is competing with “Duke Nukem Forever” for senior citizen benefits. Okay, not really, but it does seem like much to do about nothing.
Seriously, who would’ve predicted that the breakout phenomenon of the year would be a visually blocky game that revolved around crafting and building?
In a pleasant surprise to pretty much everyone who got addicted to Minecraft, this game created the ultimate sandbox for the little kid in all of us. By giving players the basic building blocks of the world and told to have at it, creativity and ingenuity reigned over combat and story. Tales of Minecraft dominated blogs for a good period of time, and YouTube is replete with videos of absolutely insane Minecraft projects, like full-scale recreations of the Earth or the Enterprise.
Winner: Mass Effect 2
As cool as Mass Effect was, Mass Effect 2 ratcheted the awesome up to untold heights with its Magnificent Seven-style story of a group of lovable misfits banding together to save the galaxy from a growing threat. If nothing else, it gave us one of my favorite characters of all time, Mordin, the ethically-challenged, oddly-speaking, Gilbert-and-Sullivan-singing alien.
- Back to the Future: The Game — A great return to the BTTF franchise with episodic adventures
- Civilization V — Far more attractive and user-friendly than ever, although it still suffered from some of the series’ flaws
That’s it for this year’s Flushie Awards — and for the year itself! If I don’t post again today, have a wonderful and safe New Year’s Eve, and I’ll see you on the flip side.