I’m in a weird spot with RIFT right now. Like many beta testers who are planning to purchase and play post-launch, I’ve grown reluctant to log in during the beta events after the first few. Not because I’m bored with it — quite the opposite! — but because I simply want to be going through all of this content with characters that I’ll actually get to keep. I know, it makes me a bad beta tester, but that’s kind of how it is.
So I’m hunkering down for the time being, counting down the 24 days left until RIFT’s head start launch. Should make for a long month, but I’ve got my hands plenty full with Guild Wars and LOTRO, so I shan’t be bored. In a couple of days, Michigan’s in for that nasty snowstorm that’s going to drop what weather forecasters are predicting to be the biggest snowfall in 6 years here, so “hunkering down” is a mentality I’m certainly familiar with.
But that doesn’t mean I’m avoiding RIFT entirely, just saving up a bulk of that energy and enthusiasm for release. I did log on last weekend just to check out the new changes (I particularly like the updated character screen and currency tracker), and with any luck, it’ll just get better from here. I know RIFT isn’t for everyone, but I just really love how silky smooth it feels and how easy it is to slip on, like a frilly nightie that you now can’t stop imagine me wearing. FRILLS.
So what is there to do between now and launch? Quite a few things, mostly in terms of personal planning:
- Pre-order (check!)
- Decide on a faction, race and archetype (Guardian Dwarf Cleric)
- Find a guild (still shopping around for that — any blogger guilds forming?)
- Stay up to date on the changes from patch to patch
- Decide what my goals are for the first month of play
This last point occupies a small but dedicated portion of my mind. I know a lot of people are going to be rushing to the top, and that’s always stressful if you get caught up in that wake, so I’ll be swimming out to clear waters. Honestly, I want to just take my time, explore, read the quest text, craft — you know, the new game resolutions we all make before we log in, give a gibbering scream and start swinging at everything that moves.
At least I’m avoiding all of the theorycrafters and detailed dungeon run guides (for the time being). Do we really need to know every little detail before ever stepping foot into that world? Some explorers we are if so, refusing to sail to the New World until someone’s been there and Google Mapped the streets.