First up on this rainy Monday morning agenda is the news of free character transfers for RIFT. I was hoping, but I didn’t really think they’d do it, mostly because we’re used to how much MMO companies try to milk as much cash from you as possible. But, no, apparently your monthly sub is enough for Trion, which is going to let you move to “select servers” once a week for free. I like that guilds will be able to transfer their details as well, and that there’s no initial limit on how many times a particular toon can move.
So I guess I have to just give Trion a round of applause here. Really, they keep upping the ante with how much and how fast they’re giving to customers, and I know transfers was a big “WANT” item on many folks’ list. I don’t think they nor their game is perfect, but they’re already light-years ahead of how Blizzard or Cryptic treats their customers. I mean, heck, even in LOTRO I had to shell out $25 and wait over a week to get my captain moved between servers.
If nothing else, I think that Trion’s aggressive strategies are going to pay off for players of many other games too, because good competition means that hopefully all parties will get shaken out of complacency and start trying harder.
Enough of that — on to Guild Wars. Yes, Guild Wars!
It’s been a game I’ve been meaning to return to, but I haven’t gotten worked up enough to do so until last night. And then it was that whole ordeal of coming back to a game after a prolonged absence where you don’t remember anything you were doing, what your skills meant, your goals, etc. On top of that, during my break ArenaNet completely reworked my class (the Dervish) and allowed us to use 7-hero parties (yay).
So a lot of adjustment, but I actually got really excited about it all last night. Found a great guild and soaked in a lot of advice for my noobish mind. I don’t know what it is about Guild Wars, but I perpetually feel like there’s so much I don’t know in that game compared to other MMOs. It’s not radically different, just different enough.
Anyway, I worked up a new build and captured a new elite skill to go with it, which was fun. After running a mission with some guildies and dying a lot, someone finally figured out why the mobs were aggroing me nonstop — my armor was pretty crappy. In my defense, Guild Wars doesn’t really go out of its way to tell you how to upgrade armor or when you should or give you good armor drops, so I guess I’ve been stubbornly plowing my way up through the levels with incredibly sub-standard gear.
So now that I’m not dying all the time, the game’s gotten more fun and I’m looking forward to actually finishing up my first campaign in the next week or so!