So like just about every other Old Republic fan, I was watching the new dungeon/instance/flashpoint video this morning when something weird struck me. OK, I’m not the biggest Star Wars expert and I’ll admit that, but this just seems odd.
At around the seven-minute mark the players arrive in the engineering room where it’s apparent that a security lockdown is in place. Players need to disable the lockdown to access the bridge, which is where BioWare throws one of its nail-biting moral choices into the mix. There’s an easy way to do it by just resetting the reactor, but it’s going to cost you dark side points and kill everyone in the engineering room, then there’s a hard-yet-goody-two-shoes way.
In the video, the players opt for the dark side choice, and they kill the engineering crew. But waitaminute, this doesn’t make sense! This is what the chief engineer calls a “reactor reset”, and yet it necessitates venting the ENTIRE COMPARTMENT INTO SPACE. Uh, why? Seriously, why? When I reset my computer, I don’t trigger a vacuum that sucks out all the oxygen from the room. I mean, I’m sure there’s some technobabble explanation that could be devised for this, but it really doesn’t hold up to common logic.
Past that, here’s the part I really, really don’t get. If you work in an environment where there are giant doors leading to the cold vacuum of space, why aren’t there space suits or air breathers or what have you? The engineers didn’t have to leave the doors open for long, I’m guessing, so if they had a bit of oxygen and a firm grip on something, they could’ve made it through just fine.
Somebody, please tell me this isn’t just the most sadistically designed ship in the galaxy?