A shame in more ways than one

I don’t have a lot more to say about the tragedy going on with 38 Studios, other than curiosity as to how it got to this point, sorrow at those (along with the BioWare folks) who have abruptly been told to start job searching this week, and regret that we’ll most likely never get a hold of Copernicus.  It’s the little guys that get squashed by the big decision makers, and I can’t imagine how it feels to not only be out of a paycheck, but to have poured so much effort and time into a project that will never see the light of day.

Best of luck to those searching for a job, and it makes me hopeful to see so many other studios (including Turbine and Paragon) openly advertising job positions to those who have lost theirs.


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