29 thoughts on “The Secret World: Are you in?

  1. Ysharros June 27, 2012 / 9:45 am

    Yep. Never mind the RL things conspiring to make it difficult. πŸ˜‰

  2. Winged Nazgul June 27, 2012 / 9:49 am

    I am so in it hurts.

  3. Moxie June 27, 2012 / 9:53 am

    I’m waiting it out for now… have my hands full with Rift & Wurm at the moment. πŸ™‚

  4. rowan June 27, 2012 / 10:03 am

    I really enjoyed the beta weekend, but have a little bit on my plate right now. Maybe in a month or so.

  5. thade June 27, 2012 / 10:11 am

    I wrote a calm rant about why I was disappointed in TSW’s beta. I really wanted it to be something special, but it just wasn’t for me. I still expect that they’ll do some interesting things with the AR game, but the core game itself isn’t good enough for me to sub/burn time to it. I’ll follow along in blogs (like yours) so I can vicariously appreciate what the talented AR team does.

  6. magnoz June 27, 2012 / 10:22 am

    tried a few minutes of the beta: liked the dialogs, graphics, and setting. but then combat: press 1, 2, 1, 1, 2, strafe, press 3, 2, 1, 1. logged off 😦

  7. rowan June 27, 2012 / 10:26 am

    Thade, I headed over to your blog but saw no TSW rant. Did I miss something?

  8. thade June 27, 2012 / 10:39 am

    Sorry, Rowan, it wasn’t recent…and I had to filter on TSW to find it myself, haha. I feel a bit cheeky posting a link to my own blog on Syp’s feed here, but here it is:
    http://thadeshammer.wordpress.com/2012/05/23/regarding-the-secret-world/

    Don’t be too discouraged. If you can get past the complaints I issued and enjoy the game (something that I suspect is doable if you have a community to go into the game with OR you manage to establish one in-game) it may be worthwhile. I really wanted this for the AR game, but man…yea, it’s in that article.

  9. Psnacky June 27, 2012 / 10:40 am

    Everything I’ve been seeing and hearing about it is indicating that it’s a captivating game that has some bug and polish issues. While I’m willing to put up with bugs and a lack of polish for a fun game, I’m not willing to pay a subscription on top of a box cost for that. I’ll wait and see.

    I have high hopes for TSW and like what they’re doing with the class/progression system and I don’t want that to be spoiled, or to jade myself against the game because of the lack of polish.

    If launch proves these stories to be exaggerated I may jump in sooner than later. Otherwise I’ll wait until either it’s a few patches in or it goes F2P.

  10. rowan June 27, 2012 / 10:42 am

    Thanks, Thade. I played over the weekend and enjoyed it, but as I said, I’m not chomping at the bit.

  11. Winged Nazgul June 27, 2012 / 10:50 am

    Great stream-of-consciousness post by someone for whom TSW finally “clicks” and how he got there. Spoiler alert – do not read if you haven’t at least experienced a beta weekend event.

    http://forums.thesecretworld.com/showthread.php?t=35299

  12. biophazer242 June 27, 2012 / 10:50 am

    I am sticking with my wait at least a week policy for MMOs. I will be playing TSW, I just have no desire to deal with launch week hiccups. I picked up the new Spider-Man game last night and plan on focusing on that for a week or two before starting my permanent character in TSW.

  13. Ocho June 27, 2012 / 10:51 am

    I really really liked the game being part of the closed beta, but when it comes to buying it and paying for a sub, I’ll wait for a sale first.

  14. The Godmother (@AlternativeChat) June 27, 2012 / 11:17 am

    Yup, but I have to go be a dutiful daughter-in-law this weekend, so I won’t be there at launch. NEXT WEEK!

  15. Vagabond June 27, 2012 / 11:50 am

    I would play it in an ideal world when everyone else has 24 hours a day, and I have 48. Sadly that is not the case, so as I wrote about it on my blog, I won’t.

  16. Brent Brown June 27, 2012 / 12:09 pm

    Skipping this one, but looking forward to hearing your thoughts on it.

  17. Buhallin June 27, 2012 / 12:31 pm

    Played the beta, and it just felt… weak. Character models and animations were ugly, interface felt clunky, and the combat felt very one-dimensional. Quests were the worst sort of hand-holding.

    But mostly, it failed on the story. All the above is relatively true of SWTOR, but I enjoy SWTOR because the stories are good. Conspiracy stories are all about the anticipation and the buildup, but TSW seems to drop you into the deep end from the very beginning. I can forgive the flashback (although the methodology, at least for the Dragon intro, was classic exploitative FunCom that reminded me of “We’ll show you boobies!” from AoC) but you arrive at your very first quest area by traveling across a magical otherdimensional portal network to find a town completely overrun by zombies, with a typical questgiver sitting outside in his little camp doing nothing while he sends you to do the work for him.

    For a game about discovery, there really didn’t seem to be much to discover. To the extent there was, as I tried to learn about zombies, it was “Follow the blinky arrow, click on the item, fight the zombies that spawn.” No exploration, no discovery, just go, click, fight.

    I’d really hoped for something with a bit more flavor, so this one will take a pass while we wait for GW2.

  18. Ardent Defender June 27, 2012 / 2:24 pm

    I’m hoping to play the game mostly because it was on my list tracking it for over a year and haven’t tried another MMO in almost 3 years now. However because so much of what I’ve been reading everywhere about TSW is so mixed I’m in a wait and see how things progress with and after launch. I’m not in a must buy to play mode on this.

  19. theerivs June 27, 2012 / 4:16 pm

    Nope, I’m out. I’ve been burnt by Funcom before. Once shame on you, Twice Shame on Me.

  20. carson63000 June 27, 2012 / 4:47 pm

    Nope. Haven’t heard anything that made me think I might enjoy it. At first I thought meh, another story-driven MMORPG, not a good idea. But then I started hearing things about tanking weapons and healing weapons and it just brought tears to my eye. We do not still need to copy EverQuest mechanics 13 years on.

  21. bhagpuss June 27, 2012 / 5:23 pm

    Who wouldn’t want to play an MMO that reads like it was written by Grant Morrison?

  22. sente June 27, 2012 / 7:45 pm

    Yes, definitely in from start.

  23. Jazzy June 27, 2012 / 8:48 pm

    Been in ‘beta’ since december and damn the work these devs did is amazing, it is the first game I considered going lifer (ie long term sub) since lotro, if this game gives me half the fun I had playing lotro (I know it will give me more) the lifer deal is still a steal.

    Nothing like the GW2 betas, less fantasy, TSW is refreshing, great story and a mordern day setting what more does a gamer need…

  24. Feliz June 27, 2012 / 9:58 pm

    Hell, yes. I am in. I’ve been in the first beta weekend, accidentally got closed beta access and having fun with it. And my most recent blog posts were all about TSW. Certainly a change of pace compared to other games.

  25. ScytheNoire (@ScytheNoire) June 27, 2012 / 10:29 pm

    Not a chance.

    Played the Beta, and while I like the setting and skill wheel, it’s buggy, incomplete, with bad graphics, and outdated design. They are getting really greedy with the pre-order packages, and want a subscription on top of the over-priced box sale? And just to end up playing a game that won’t be stable or ready to play properly for at least another six months.
    No thanks, I’m done falling for this.

    Subscription is dead. When you see how good and polished GW2 is and it’s still months away from release, and Funcom is rushing this out with horrible graphics and tons of bugs, AND charging a subscription, AND an over-priced money store. Sorry, I’ll wait.

    Give it a year, the game will be free-to-play, or at least have dropped the subscription, and a lot of the bugs and bad game design will hopefully of been fixed by then. But I’m done paying for stuff that isn’t ready for release.

  26. Tal June 28, 2012 / 12:39 am

    I only played the 3 days of the last open beta weekend and enjoyed the gameplay and story myself. I do like the growing conspiracy angle. The early quests are the usual find some quest giver, kill something, leads me to another area. True nothing revolutionary there. But I did like the ones you had to search for clues to continue. What annoyed me were people spamming the general chat asking for the answers. Playing with a mate helped a lot too especially in the PVP we tested.

    My sessions were relatively bug free and the graphics aren’t the best but not enough to stop my enjoyment of the game. I guess I have been holding out for a game with a modern setting being an old Shadowrun fan. Magic and guns are fun.

    It was an enjoyable enough diversion for me to justify pre-purchase and sub for a few months. At least until there is a release date for GW2.

  27. Alathyyr June 28, 2012 / 1:33 am

    Definitely looking forward to playing it, might have to wait a week or two for some RL monies to sort themselves out first as I’ll need two copies for my wife and I.
    I did get to play a bit during the final beta weekend and the setting and skills design have me intrigued.
    I found the game’s graphics, sound and general playability to be solid overall with no real lag issues to speak of.

    That said, the biggest problem I had was the client losing connection to the server during zone changes or even simply logging in – zone changes were a time to hold your breath and ready the task manager to kill the TSW process because there was a good 45% chance it’d silently lose connection and cheerfully not tell you about it 😐

    I am quite confused by people saying the graphics were horrible though. What exactly was bad about them?
    Perhaps this is just me being crazy and thinking that anything that is at least as good, graphics wise, as DAOC circa 2002 was is just fine? Provided it is combined with a decent setting/story, interesting skill setup on an engine that is also at least as responsive as 2002 DAOC of course.

    On the game’s play style it felt like a cross between DDO’s action style combat built on a customisable skill system influenced by Guild Wars. So that plus the setting has me hooked πŸ™‚

    Cheers,
    Alathyyr

  28. Sylow June 28, 2012 / 7:16 am

    Also a clearly “wait and see” here. Which in fact is: wait two months, see if people report that the worst crowd of bugs was removed, then join.

    It got an awesome atmosphere, beats GW2 hands down on that, but too frequent bugs and crashes tell me that i won’t play at launch.

  29. sangresangria June 29, 2012 / 6:19 am

    @bhagpuss yeah it could well be one of his comics, going to RP a Constantine-style Illuminati myself

    @everyone_who_didn’t_get_it I think you tried it and then gave up. I myself was like you after the first time I played but the day after I did some research on the forum, I realised I was playing it the wrong way and I have to say haven’t been so excited for a game in ages.

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