First things first: My autographed copy of the Guild Wars 2 soundtrack finally arrived:
With 4 CDs and a whopping 78 tracks, it’s going to take me a little time to listen through it all. There are some great pieces I haven’t yet heard in the game, and I think it stacks right up there with Jeremy Soule’s other Guild Wars works. My only complaint is that the CD case is downright flimsy — it’s not just cardboard, it’s weak cardboard. But oh well, I’ve already ripped it to my computer, so I’ll just put it in a box with the rest of my MMO stuff.
I can’t believe it’s already been two weeks since GW2’s head start. It’s certainly flown by, and I’m delighted to see that my interest is still right up there after the initial rush has worn off. It’s just such an easy game to get into and enjoy, and it feels more rewarding (both in the nebulous, personal sense of the word and in actual in-game rewards).
But what I keep thinking about as I play are all the little unsung details that are done wonderfully and go a long way to making this a top-tier product. The animations have been noticed, but they should be mentioned again, because they make both player characters and mobs come alive in a real way. Or what about the ability to send and receive mail anywhere in the world instantly? It’s a small convenience that has had a huge impact in our guild, because now whenever we find greens or spare dyes, we can ask who wants them and right then and there give them away without having to remember for the next trip to the bank.
I love the sound that water makes from the sprinklers when it passes right by you — the doppler effect seems to be in full swing. Or how the plants move when I pass through them. Or how there are many hilarious easter eggs for those who look, such as book titles scattered across Divinity’s Reach. Or the care that’s gone into creating the interiors of buildings.
It’s not a small detail, but I’m completely in love with my new elite skill that allows me to summon a big golem to fight by my side for 40 seconds. He totally goes berzerk on everyone around him, and I haven’t yet stopped grinning when he unleashes his machine gun thing on all the poor hapless mobs.
So what small details have you noticed and appreciated?