It doesn’t take much to set off the Guild Wars drama community — after all, they practice every day and have a full stage crew — so don’t be too surprised at all of the nerdrage going on about the announcement of additional vertical gear progression being added to the game.
I’m not going to have the time or inclination to do major gear chasing in GW2, so this is just a sideshow to me. And while I don’t have a photographic memory on what ArenaNet did and did not say in the past, I do have a recollection that the studio was being pretty firm in its stance that GW2 wasn’t going to be about major gear progression in the endgame. On top of adding a new tier of gear, this gear will have special sockets that allow for a new stat to be added — a stat that will be the only thing to allow players to venture deep into the new dungeon coming to the game.
Now this, this I know. I know this because LOTRO did it for years. It was called Radiance, and it was about as popular and beloved as a scabby plague rat scatting all over your oatmeal in the morning. It was so popular and beloved, in fact, that players started rallying against it the minute it went into the game and didn’t let up until Turbine finally admitted that it was a mistake to gate dungeons with this limiting gear and finally removed Radiance altogether. I’d be hard-pressed to name another system that was as reviled and botched as this one, that’s how bad it was.
But hey. You go, ANet. I’m sure it’ll be way better this time around. You… do read the news once in a while, yes?