WildStar had a larger-than-normal reveal this week, this time detailing the game’s much-touted pathing system. It’s a Bartle Test-like mechanic that offers you tailored content depending on your preferred playstyle (although this should be seen as additional content that goes along with the 80% or so of standard content that everyone experiences). The four paths can be mixed-and-matched with any class/race combo, and include:
- Soldiers: Lots of killing/defense missions along with special weapons missions
- Explorers: Lots of map exploration, jumping puzzles, secret passageways
- Settlers: Lots of constructing structures along with and for the good of the game community
- Scientists: Lots of lore extracting and cataloguing
In a nice touch, Carbine said that players who group together can experience each other’s paths, and players with the same path can combine to make a mission more potent (or whatever, it’s not fully explained).
There’s very little about the path system that I don’t like, really. It certainly will up the replayability and alt factor — all four paths seem interesting in some regard. But the question that I (and probably most other WildStar fans) are asking is which path will be the first one I take.
Out of the four, explorer is probably least appealing. I mean, I love poking around on maps and finding secret places, but I’m less-than-fond of jumping puzzles and platforming in MMOs. Maybe it won’t be that bad, but it’s not a strong selling point. Soldier is an adequate pick, although I feel like I’ll be doing enough killing in my normal missions, plus it’ll probably be an overwhelmingly popular pick. Just my gut on that.
So that leaves builder and scientist. Scientist might be a great first choice in that it’ll help me really get to know the game and its world on the first playthrough. Sort of like a commentary track that unfolds along the way. There’s a nice collection aspect to it that certainly appeals.
Settler is calling to me strongly, however. I’m really attracted to the idea of molding bits of the game world and learning how to make useful stuff (like motorcycles), plus if this path ties into the housing system like Carbine hinted, then I’m so there.
I’ll have to chew on it for a while. Right now I’m leaning toward settler, but we have some time before that decision will need to be made. What will you pick?