I’m sure you all heard, but Mythic finally pulled the plug on Warhammer Online. The studio is citing the end of a licensing deal with Games Workshop as the reason, although, y’know, who are we kidding here. It hadn’t been making much of any money or headlines at all in the past few years and never went F2P to give it a second shot.
I’m absorbing the emotional blow of this right now. No, I haven’t played WAR since… late 2009, maybe? So it’s not the loss of something immediate, but the death of an old friend morelike. WAR meant a lot to me: It got me started in blogging, it put me in touch with many great friends, and it gave me a couple fun years of gaming. As I just said to a friend, it wasn’t an awful game, it just was awfully bungled. And I don’t really care to dwell on the negatives right now, because I suspect this will be my last-ever post on WAR here.
There was just something so special and energetic about the WAR community and blogging scene, especially leading up to launch, that I’ve yet to see copied elsewhere. The shared excitement, the analysis, the journeys, the frustration, and the laughs drew many of us in. There’s barely a shadow of a hint of that today, with no WAR blogs out there that I know of and a much diminished playerbase. But for a time, it was a great ride.
Perhaps it’s time for WAR to go. Five years isn’t an incredible run, but it is more than what some MMOs get. Whether a game is shut down or we leave it, all that’s left behind are the relationships, the memories, and the screenshots.
I invite any of my former WAR blogging colleagues or fellow players to leave a note on this post. I’d love to hear your thoughts.
I’ll end with sharing two things if you’re interested in a little WAR nostalgia: my recent column on Massively sharing my favorite things about the game, and a list of greatest hits from my WAR blog, WAAAGH!