Let’s assume that I had all the time in the world that I wished to play MMOs. I still probably wouldn’t be playing all of them — perhaps my current stable of three would expand to six or seven that are “of interest” but are too time-intensive and lower priority. That leaves a lot of MMOs that I’d leave on the back burner due to how I internally prioritize these games, and I thought I’d write down why I’m currently not playing some of these games.
Dear DDO, I’m not playing you because you’re a statistics beast with a higher-than-average barrier to entry and your combat just feels weird to me. Always has. Very floaty.
Dear Guild Wars 2, I’m not playing you until you start putting out content updates that are compelling and fun. I’m done with the living story achievement grind for the sake of it.
Dear Fallen Earth, I love you very much, but I’m not playing you because I’d have to play you as a full-time job to make any real progress. Plus, I’m a little nervous you might get shut down in the next few years.
Dear World of Warcraft, I’m not playing you because I’ve been there and done that so many times. It’s not you (well, not mostly), it’s just me. I’ve moved on. There’s too much to do now to shove it aside and go back to the past.
Dear Star Trek Online, I’m not playing you because I’m getting my Cryptic fix from Neverwinter, I maxed my character out, I did all of the episodes up until the expansion, and I already got the starship that I wanted. I feel like I finished the game for all intents and purposes.
Dear Warhammer Online, I’m not playing you because I couldn’t find my old login information to revive my account and I’m too lazy to jump through the hoops to get it back. Plus, it’d just be too sad to see you days before you die.
Dear EverQuest 2, I’m not playing you because, well, EverQuest Next. And you’re just too huge to try to comprehend.
Dear Anarchy Online, I want to play you but I’m not because I want to wait for the graphics upgrade which I know I’ll return for.
Dear RIFT, I’m not playing you because Storm Legion felt long and generic despite occasional flashes of creativity. Still love the polish and developmental ethos, however.
Dear Star Wars: The Old Republic, I’m not playing you because I still find the classes too limited and boring, and I’m also a little turned off by your art style. Also, PvP space combat? It’s like you don’t read my blog.