Not having a current living story event going on in Guild Wars 2 is somewhat of a blessing, because the pressure is off to be somewhere and do something specific. Instead, I’m ping-ponging between my Ranger and Necromancer doing map completion, which is my favorite activity in this game by far.
One thing I’m challenging myself to do is to get out of the run-run-run mentality of trying to finish maps as quickly as possible. I already have a full 80, there’s no rush. Instead, I’m exploring around a lot, pausing to listen to NPC conversations, and most importantly doing every event I come across. I think I missed a lot of events the first time through, especially ones that chain off of each other, and that’s a shame because some tell really interesting little stories.
Last night I was doing the events near the lodge in Wayfarer Foothills that has all of the kids and the snowball fights. I triggered one that had a kid ask me to hunt a ram for him, and he took the head to his dad who turned it into a decoration for the exterior of the lodge. Other than the head wildly changing shape depending if it was on the live creature, in the boy’s hands, or on the wall, it was neat to see. But better were the idiot kids who started a bear ritual with honey on the floor, which then summoned all manner of bears and caused a kid stampede inside the place.
Silly as these might be, they make impressions. I remember them. And even though they’re not always optimal, I usually don’t regret doing them afterward. I was so chipper, in fact, that I spent some time refining my snowball-throwing skills instead of waiting for more mobs to kill to complete my heart.
I don’t know if ArenaNet has given up on adding new small events into the game (we’ll have to see if we get a new normal zone, probably), but I hope not. They add color and flavor and movement in small but important ways.