Today or tomorrow I’ll most likely ding 80 on my third character in Guild Wars 2, my Necromancer. I’m actually kind of dreading it and have had my mind turn to flights of fancy involving either other alts or sticking only to my Engineer main.
Even in a game that does a lot to lessen the impact, there’s still a wall that one hits when you reach the level cap. Sure, there’s plenty left to do: mapping, crafting, earning endless new skill points, making money, living story progress, achievement hunting, dungeon running, and so forth. But 80 signifies the end of part of your character’s growth, mostly in power and trait points. OK, I guess it’s primarily a psychological block in this game, but I still can’t help but feel that a level 80 is less “fun” to play than one that still has the level mountain to climb.
It could also be that the 80 wall offers a convenient excuse to sit back and take a long look at what I’ve been doing. Do I like the Necro? I do… but I see its flaws, too. I always yearn for something new and different, after having spent so much time with just this one character. Will it really be worth it to fully map the world on this character past 80? Do I want to spend my laurels and crafting mats getting this character geared up to ascended?
I’m not sure. In a perverse way, I kind of want to roll a new Engineer even though I’d be trotting over the same ground that I’ve already done with my main. That’s part of the effects that the 80 wall has on me.