One quick exercise that I engage with my teens is to go around our circle and do “good thing, bad thing” — in other words, to share one good thing that’s happened to them this past week and one bad thing.
As it’s a holiday week and I have some family-related activities to engage in, I’m going to forgo my normal posts and schedule to do an entire week of good thing, bad thing with the 22 MMOs that I’ve played for a decent length of time. Let’s get cracking!
- Good Thing: I loved the atmosphere and music, especially in the Shadowrealms. It truly felt like an alien planet that wasn’t just another fantasy clone.
- Bad Thing: I really had no idea what I was doing most of the time. It’s not only that it was my first MMO, but it was (and is) a fairly complex one that offers little guidance. I never did find a guild or community to bond with.
World of Warcraft
- Good Thing: I adored a guild that I fell in with during the Burning Crusade era, Time Well Wasted. They made me an officer, encouraged me to start blogging, and did all sorts of crazy stuff with me. I miss that gang even to today.
- Bad Thing: The absolutely horrible, abrupt burnout that I encountered about six months after Wrath of the Lich King launched. The day that I realized I couldn’t log in any more left me feeling lost.
- Good Thing: Being part of the awesome blogging community that arose around this game. Say what you will about WAR, but it prompted a lot of great bloggers to start writing, many of whom are still around today.
- Bad Thing: The lackluster support for PvE (especially dungeons and high-level zones) couldn’t bear the weight of our interest after it was apparent that the RvR wasn’t all Mythic made it out to be.