I was going through my (many) Secret World screenshot folders the other day and realized just how much I screenshot the heck out of the game’s story cutscenes. Here are a few of my favorites that illustrate a small slice of TSW’s narrative talent:
The Boogeyman gets one of the best lines in the game. Also, that hand.
Several of the cutscenes have action going on in the background (which is a rarity in gaming cutscenes, I’ve found). Here, Nassir does his rifle-pony dance for my endless amusement.
Maytag drops a bit of his tragic backstory, oh-so-matter-of-factly. It’s chilling.
The Hell storylines have a weird twist to them. I still don’t feel bad for the demons, though.
Another background action bit — this girl is hacking up a werewolf with a chainsaw while me and this other lady are chatting. Kind of amusing to me.
Nassir and Said so need their own spin-off TV series. It would be the best thing ever: a movie-quoting freedom fighter and a 1500-year-old sarcastic mummy.
Part of what makes this all work is that each character — as weird as they are — have such distinct personalities, perspectives, and speech inflections. Makes each very memorable.
I really liked this story. Very touching.
In this universe? Nothing. Nothing is weird about it.
The player character never speaks in cutscenes — which is sort of a running gag in the game — but he/she does get to have physical reactions to what’s going on or being said. I can think of only two times in the game when my character started revving up for some imminent action, and this is one of them: when a girl was being verbally and physically abused by a Morninglight cultist.