GW2: Plants vs. Dragons

sol1I’ve actually been making good progress catching up in Guild Wars 2’s season 2, although I’m still like four months behind the rest of the crowd.  As I’m saying, “Oh, this Silverwastes place is pretty cool!” the GW2 community looks at me with derision.  “No duh, scrub.”

Really, I just want it done so that it’s done and not because I’m so caught up in a story of plants and dragons.  To tell you the truth, if you were pointing a pistol at my head and asked me to regurgitate the narrative to this point, there would be a lot of stammering and fragmented sentences.  “Uh, so there’s this underground plant dragon that this one plant-girl woke up… and the plant started showing up everywhere… oh! plant wolves that are annoying to fight… and everyone gets together to agree that the plant dragon is bad… and the plants attack a big tree, which is kind of weird because, y’know, they’re both plants… and then Superman’s Fortress of Solitude reveals that there’s a dragon egg, which is important for some reason, but another crazy plant girl steals the egg… and Asura were kind of jerks to the plant people.”

I would be dead in seconds.  Alas for Syp.

That’s where I’m at.  Instead of tracking my progress by story, I’ve been mentally logging my journey by what obstacles I had to overcome that day.  It’s a close call between the thorny maze and the whole stealth mission as the most annoying I’ve played in this game.  I’m sure there will be a jumping puzzle before long.

sol2On the upside, it does seem as though there’s a bigger effort to produce an epic multi-part saga, and I have been taking screenshots like crazy as I visit all sorts of incredible set pieces.  But probably the most impressive was just hanging out at the war-torn Silverwastes, where it feels a little more dynamic than other spots in the game.  I was tasked to find clues around one fort, and while I was there it came under siege by computer enemies, who then blew open a hole in a wall.  As I and other players rushed to push back the bad guys, I felt myself nodding in respect for the game surprising me in a good way.

I do have to ask: Are all Sylvari evil?  It’s kind of personally hilarious to see how many of them are crazy, jerks, or deeply hated by the playerbase.  Maybe ArenaNet decided to make them the butt monkeys of Guild Wars 2, which is surprising considering that they’re the Elf stand-ins.

I’ve also been playing my Necro as a 100% minion master these days.  It might not be the most efficient (and I miss my wells), but it’s a sheer load of fun to see my army swarm all over bad guys and have them panic for a change.

I only have a few more missions to go to wrap up this storyline, at which point I’ll either be free to go dormant until Heart of Thorns’ release or to work on map exploration (but maybe that should wait until I can put that XP to masteries?).

9 thoughts on “GW2: Plants vs. Dragons

  1. ironweakness February 10, 2015 / 10:09 am

    When they announced heart of thorns I was really tempted to start a Ranger so that I could be at 80 and ready to spec Druid when the expac launched. Then I read stories about the season 2 gameplay and I wonder if I’ll ever actually play all the content Ive been logging in to save for later.

  2. Ravious February 10, 2015 / 10:12 am

    Personally, I think that’s a pretty good explanation of the story as far as you’ve made it.

  3. Sylow February 10, 2015 / 10:22 am

    Yea. You pretty much nailed it. There is some story, but it’s so uninteresting that nobody really cares for it. While they advertised it as being such a massive feature before launch, it fell miles short of that claim. Instead it serves as a way to move you from one challenge to another and that job it does well.

  4. bhagpuss February 10, 2015 / 10:55 am

    The story is great providing you rewrite it all in your head as you go. Most stories in video games benefit a lot from that, I find.

  5. Sylow February 10, 2015 / 11:51 am

    Great? Hmm. Indeed tastes do differ. For me, the characters are not memorable and i couldn’t care less what happens to them. Based on that, it doesn’t really matter any more that consistency is not maintained, either. More amusing for me is the fact that i remember more of the Tyria and Cantha storylines of the original Guild Wars years ago, than i do of GW2 which i bought at release but only installed and started playing a few months ago.

    That being said, i don’t blame GW2 for having a comparatively weak storyline. It at that time just had to be added for marketing purposes. Duting its developed the hype engine for SWTOR was running at full speed. GW2 simply had to also promise a storyline to compete. To give credit where credit is due, GW2 rather spent more effort on good animation, combat which is fun and a good looking world, which was the better decission in my eyes. (For TSW, which was the other rival on the storyline, they had no chance ever to compete with the quality of the storytelling but they shot it down by waiting till TSWs launch was announced and the putting their launch a month later, along with a much better marketing concept. )

    Interestingly enough, the only other MMO in my library where you actually find well written stories is STO. The older episodes might be quit bland by modern standards (although they are great for the time they were made), but the newer episodes not only are much better than the storywriting of GW2, but even make much (but not all) of SWTORs content blush in shame.

  6. Sylow February 10, 2015 / 12:45 pm

    Oh, and on the question in the text: Yes, all Sylvari are evil. *sharpens his hedge clippers*

  7. Swoo February 10, 2015 / 7:04 pm

    Well they have english accent and we all know that for the US of A that means they are evil.

  8. João Carlos February 11, 2015 / 7:15 pm

    “I do have to ask: Are all Sylvari evil?”

    That is a spoiler, you will find the answer when you arrive at the end of Season 2…

  9. Ocho February 12, 2015 / 3:58 pm

    That synopsis sounds about right. The shooter should respect it.

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