Today I am deeply bummed out by the news that Shadow Realms is being abandoned — and deeply upset with BioWare for giving up on the project.
Man, this game sounded cool. I’ve been championing the concept of allowing players to take the role of a DM in online games for a while now, and Shadow Realms came out of nowhere to do just that. Allowing players to handle both the protagonist and antagonist roles could’ve led to infinite replayability — and the modern TSW bent of the characters and locales didn’t hurt, either.
I’m just mad that BioWare decided that it should play it safe with more sequels instead of going ahead with its first original IP in more than six years. If you’re not too careful, BioWare, you’re just going to become another Nintendo that can’t imagine a world that isn’t Zelda and Mario.
My only hope is that a braver studio will pick up this concept and run with it in the future. Extra points if it’s an MMO.