Pillars of Eternity wasn’t high up on my “must play” list until lately — or even on my radar, to be honest. I saw pictures of it, it looked like an old-school isometric, but didn’t investigate much. But what a difference a week can make, especially when a lot of people are talking about something, and then you see a few positive reviews, and you take the time to really look into it. It was about yesterday that I realized I really had to play this, and so I picked it up today on GOG.com as a lunch break game.
I just finished installing it and rolled up a new character. Already I’m really impressed with the character creator. First of all, it’s easy to understand with a lot of explanations and tooltips so I don’t feel like I’m lost. Second, there are SCADS of options. I was really torn on a few of them, but listened to my gut when it got tough. I very much liked the several screens of options choosing a background — which had nominal stat boosts attached, but I always like picking the backstory to my characters.
So I created Syppi, a Hearth Orlan (the halfling-ish wildling race) Chanter (summoner/buffer) who hails from the White that Wends. I buffed up her primary stats, but invested a few extra in doing damage and making her a little more perceptive. I’m most happy that I have a spell to summon a phantasm to fight for me; one of my favorite things in the Baldur’s Gate games was to use monster summon spells in fights and overrun my enemies with tons of pets.
Back to the game!