I haven’t always had the best history with the Diablo genre (action-RPG?). The Diablo series has been of limited interest to me, and I’ve only dabbled in similar titles like Mythos, Torchlight, and FATE over the years. But now it looks that Marvel Heroes has done what all of the rest haven’t, which is to completely and utterly hook me.
The MMO overlay helps a lot, of course. However, my transition from casually appreciating Marvel Heroes to obsessively wanting to log in (sometimes at the expense of time spent in other games) is thanks to simply taking some extra time to learning the ins and outs of the different game modes and gear types. Finally, a strategy — a path — has been opened to me, and with that direction I feel that I have more of a purpose and can enjoy the game without feeling somewhat perpetually lost in it.
I’ll be posting some of the tips and notes I’ve been taking later on, but suffice to say that I was able to properly gear Squirrel Girl (and shift her build around a bit) so that she’s more sturdy and hitting harder. I bought my first legendary item and have been pushing hard to level her to 60 (I’m 57 at the moment) so that I can wear that top-level gear and get the XP bonus for my other characters.
Marvel Heroes really is the altaholic’s dream game. Its vast — and always growing — stable of characters aren’t just there to fiddle with, although it is quite fun to be able to switch toons out on a second’s notice. No, the big light bulb that went on for me was when I finally understood that your roster is a symbiotic support system that should be viewed as a whole — your roster is your main character, with each of the parts able to contribute to the success of the whole.
Thus, I’ve been all over the place over the past week or so, working on or accomplishing the following:
- I purchased Cyclops with some extra Gs, mostly to get his awesome level 50 +10% XP synergy. It turns out that he’s actually kind of fun to play if you like ranged classes that attack quickly. He’s moving up on my to-do list, perhaps after I get Squirrel Girl to 60.
- I realized that one of my most-needed purchases was more bank space. Taking advantage of the bonus G sale this past weekend, I bought three more stash tabs, bringing my total up to five plus a crafting tab (about six of my characters have their own stashes too, including Squirrel Girl). Now I am able to sort out and store all of the items I want to be saving, particularly artifacts, crafting mats, and uniques.
- I found the cosmic shard vendor and began purchasing free fortune cards. My big score was Wolverine’s Days of Future Past costume (above), which I’m quite fond of.
- With no specific hero that I wanted to buy in mind, I blew 350 eternity splinters on two random hero tokens. My results? Hawkeye and Colossus. Ugh. I don’t think I could have picked worse ones if I tried. Oh well, that’s how it goes. And they’re free, so there’s a limit to how much I can complain about them.
- I’ve been faithfully donating gear to the crafting vendor and am almost at level 20 with him, after which I’ll do the same for the enchanter.
- I mentioned that I got a legendary on SG, and she’s already leveled it to one. I also decked out her costume core and even added some razzle-dazzle sparkle effects for fun. I’m that guy in the game.
- I also joined up with a small supergroup of bloggers and Twitter peeps — if anyone’s interested, talk to BigMikeyOcho in the game.
I do need to settle on four heroes that I’m going to level to 60 for the XP synergy bonus. Squirrel Girl and Rocket Raccoon are shoo-ins. Probably Rogue too. Don’t know past that; I’m willing to be surprised by testing out other heroes.
All in all, I feel that I’ve graduated to a new level of fun and understanding with MH, and it’s becoming my go-to game for short gaming sessions. So, so much to do — perhaps an endless amount, when you factor in all of the heroes and those coming. But better to have too much than not enough.