It’s my current, gradual, long-term goal in The Secret World to experience and beat all of the floors of the Orochi Tower. I love the fact that there are so many weird floors that show off the different facets of this messed-up mega-corporation.
I love less the fact that TSW makes it a headache to methodically explore all of the floors. First of all, you can only do them in a mission that’s on an 18-hour (I think) cooldown, and each mission run allows for three floors. Eight companies, three floors apiece, that’s 24 total. But you get a random assortment of the three, so finishing up the last few will probably be annoying. I heard there are ways to cut down on the randomness, but could it have hurt Funcom to, y’know, just let us pick which three floors we wanted to do that day? Or let us do all 24 in a row?
What I love is that each floor usually has a story to tell with its details and events. This floor was looking into ways to develop synthetic blood and werewolf sausages for the more supernatural demographic.
Love these posters. I would totally hang these up in my office, even though they’d get me fired the next day.
The “yum!” is what makes this diagram pop.
Right now I’m butting my head against the final confrontation with Orochi’s AI, Aimee. Her riddles were laughably easy, but this final fight in a cramped room has caused me to rage-quit twice now. I got pretty far on the final fight, but once there were several moving laser fields, a projection throwing lasers my way, and little healbots keeping a shield around the mainframe, I had to call it a day. As I said on Twitter, TSW needs to sell controllers so that I have something to toss across the room after some of these boss fights.