Right now on my Engineer in WildStar, I have five costume slots (and that still isn’t enough!). I’ve been slowly working and refining several outfits, and today I wanted to show them off and talk about what each one says about my current mood when I’m playing the game and choose to wear it.
This is what I informally call my parkour outfit, with half-gloves and half-shoes thing leaving fingers and toes exposed. I really dig the shirt design and am glad that it gave me those patches of pure white on the sleeves, since I don’t have a white dye right now. Dark grey/dark red/white creates a medical motif (and the gun is grey/red/white too).
I choose this outfit when I’m into how my character moves and is doing a lot of hoverboarding or running around the landscape. It’s slim and trim, without shoulderpads or a helmet, and it’s definitely the most “athletic” of my closet.
This is my football padding outfit. Not sure I’ll keep it, to be honest. Slightly chunky, a bit like a winter outfit, especially with the ski goggles. I’m on the fence about the color scheme too, although it’s not terrible. If I’m wearing this, then it’s probably to rework it.
This is my “rag-tag” outfit. It’s weird and the shirt looks like it’s made of bandages, while the boots are the biggest, bulkiest I have. And then there’s the dome hat, which sets this apart in so many ways.
I’ll pick this outfit when I’m feeling a little exotic and on the fringe. I don’t need to look the shiniest; I just need to wear what works. She’s an engineer who jury-rigs things, after all.
This is my practical, everyday work outfit. I am very pleased with the color scheme and have always liked that half-jacket thing. I’ll wear this if I’m at a default, neutral state and want to feel like a normal adventurer.
It’s slightly fancy and feminine, but there’s something cool about watching her run around in this and still blasting the crap out of bad guys.