So this was my major project last weekend: building a scenic river for the entrance of my housing plot in WildStar. It took a lot longer than you’d think.
River decor is one of the newer additions to the vendor, although there are only winding bits — no straightaways or variations. My plan was to have the river cut diagonally in front of the teleportation pad with a bridge to pave an introduction to my plot. Someone said that there was a curved Aurin bridge out there, but I can’t seem to find it anywhere, so in the meanwhile I built my own bridge out of various parts.
So, the river. I started by laying down three segments of the winding river, resizing them until I got a stretch of straightaway in front of the teleportation ramp. Problem #1 came up when I realized that the seams where the river segments connected were very noticeable. I was going to need to do a little visual trickery to cover them up.
Next was to establish the head of the river, which I did with a waterfall and lily pad pool. I used hanging plants to droop over the rocks and cover up the back part of the waterfall somewhat. I think the overall effect worked great. I sprung for buying curved rocks for the pool, but I realized that doing the same for the river banks would get expensive, fast.
The line of rocks across the pool and a flipped tiki bar that’s now serving as an arch are my tools to cover up the river seams (plus some plants under the arch). I wanted to have river banks the whole way, so I crafted up a bunch of sacks of buckwheat that I made big and flipped over to serve as faux rocks/dirt. I think it worked out fairly well and was a lot cheaper in the end.
I added some stocky trees and plants at the river’s terminus, a few trees along the way, and even a second small waterfall coming out of a sewer grate on a rock.
Took a few hours to do start to finish, including adding little touches and details, but all in all, I am extremely pleased with the end result. It adds some nice motion right at the entrance and the water effects — while not the best I’ve ever seen in an MMO — are pretty neat.
I don’t know what I’ll be doing for my next building project — probably fleshing out my “fun house” (yes, I broke down and bought one of those haunted house FABkits). I’ve been using the thunderhead sky because it makes the colors of the plot really pop and adds just a touch of weather without getting too oppressive.