As I indicated yesterday, I did decide to go ahead and reroll my Fallout 4 character about three hours into the game now that I had a better feel for the systems and what I wanted to do with her build. The main difference is that I’ve given her max (10) luck and will be focusing on luck perks because… why not? I like the idea of a super-lucky lady wandering around the apocalypse.
I did invest in a perk to find more ammo, because you always need more ammo. I’ll be trying to resist other perks for the limited future as I invest into my main stats more. I want every main stat to be at least at a 5 for a more well-rounded character. Then I can start having fun with perks.
Last night I mostly retraced my steps from the day previous, gearing up my character and completing a few quests. I did go one step beyond my previous progress by completing a mission for a local farmer who wanted his daughter’s locket back from some meanie raiders at a radar station some distance away.
Dogmeat and I trotted over there and stumbled upon a little camp of raiders in the middle of the night. I am no sporting person: I shot them all as they were scrambling to get up out of their sleeping bags.
Let me tell you that Dogmeat is a great companion — he throws himself into combat and cannot die (although he can be knocked out of the duration of a particular fight). I like sending him in to soften up the enemy before I charge into the fray.
I was ecstatic to get my hands on some shotguns finally, as those are my preferred weapon of choice in the wasteland. I’m going to have to head back and mod one out soon.
Next up on the docket is to explore Concord and see what glorious loot awaits me there!