Geez, Marvel Heroes keeps rolling out new characters, don’t they? You’d think at some point whichever developer is in charge of gameplay balance would have a complete and total nervous breakdown trying to handle 53 characters and all of their various builds. I know I would.
So anyway, yesterday fan-favorite Magik came onto the scene. I’m not as huge into comics as most, so the beginning and end of my knowledge of who this person is comes from this game alone. I really enjoyed having her as a team-up, especially with her summons, so why not give her playable character a shot?
On the surface, Magik has a lot going for her that appeals to me. She’s got the ridiculous, only-in-X-Men costume, a giant sword, and — oh yeah — the ability to summon demons. A summoner! With both melee and magic powers! I am down with that.
She handles pretty good. If you want a basic sword-swinging fighter, it’s all here — attacks that port you to your enemy, attacks that restore health, attacks that restore spirit. Swish swish! But I might be more into her magic side, although I haven’t gotten many of those abilities yet. Spirit fangs is kinda cool, sending out a spray of unstoppable magic bolts.
But of course, I’m most attracted to her summoning abilities. Magik comes with an arsenal of demons, leaving it up to the player which types to have out at any one time. A lot of little demons or one big one that backhands everything to death? And demons can be sacrificed for different abilities, such as sending out shockwaves or restoring health. So far it’s pretty neat.
I’ve been playing her with my level 60 Magik team-up, which is as bizarre as it is unstoppable. Demons demons everywhere. Like demon carnival.
I think I might actually be investing some effort into Magik instead of merely leveling her to 60. Right now I’m going through the story mode for the different bonuses and also to get a handle on her playstyle (thank you, Gazillion, for infinite free respecs). After that, we’ll see.