Seen above: Pathetic leadership.
Even though most of my evening gaming time goes to FFXIV these days and I’ve been settling into a nice groove after my early weeks of class experimentation, it still feels as though I’m all but crawling up through the content. Without looking at the whole MSQ list (and I’m not because spoilers), I don’t really know how far I am. My main job is level 37 and I finished the level 34 trial not too long ago.
Sooner or later I’m going to need to buy Heavensward so that I don’t waste XP once I hit 50, I know. I keep putting it off.
Anyway, part of the reason for my pokeyness is my constant excursions into dungeons. I took a break to level up Thaumaturge to 26 for swiftcast (glad I have it and really glad I never have to play that class ever again) and I’ve been working off and on in getting a Conjurer/White Mage to 36(?) for stoneskin. Healing on a Scholar is so much fun — you’ve got the pet, you’ve got some nice heals, you have the shield thingy — that in contrast, it makes the Conjurer an exercise in trying not to fall asleep.
Seriously, at level 25, I have precisely TWO healing skills. One a direct heal (with a cast time) and one a group heal (with a cast time). Yes, I can get into dungeons quickly and that’s probably the fastest way to level up right now, but each run as a Conjurer means that I’m spamming the 1 key on the tank and occasionally DoTing enemies. I’m sure the White Mage gets better, but this is a horrid start to anyone pursuing a healing career with this class.
Anyway, I try to run at least one dungeon as a Conjurer every day to eventually get to stoneskin. Little bit at a time. Then I like to run one or two dungeons as a Scholar to get the taste of Conjurer out of my mouth and also to hopefully gear up some more. Plus, getting bonus seals has helped with leveling up my grand company rank a bit.
Most of my parties have been pretty decent. Some are a little slower, with newbies or leaders that like to talk people through every… single… fight, but for the most part people know their roles and the first half-dozen dungeons aren’t that complicated.
I did experience one run that nearly made me tear my hair out. The roulette put me in the first dungeon along with a first-time tank and a first-time DPSer (lancer), both of which did not know what to do. The Lancer kept attacking first and getting hurt tremendously while the tank didn’t ever use his flash taunt. That meant the second I started healing, the bad guys came at me like I insulted their mothers. Oh, I tried to patiently explain what these players needed to do, but neither would respond to me or change their tactics.
So I started letting the tank die because I’m petty like that and also because I was sure I could keep up the DPS between pulls. He never quite got the message, but we did finish the run and I am here to tell the tale.
After all of that, any time left is spent on the MSQ, which isn’t always a lot. Still, there have been stretches of the story that have engaged me, and the other night I found myself logging out right during a highly interesting moment when I came back to the Seven Scions’ HQ only to find dead bodies all over the place. Was there an Orochi invasion from TSW?