(This is part of my journey going checking out King’s Quest IV. You can follow the entire series on the Retro Gaming page.)
Today’s adventures in King’s Quest IV took me out to the beach. Seems like very King’s Quest game has a beach off to the west — easy way to create a boundary, I suppose. And you just know that sooner or later, I’m going to have to go into that water.
The fish ain’t biting, and the fisherman on the end of the pier returns to his shack, dejected. The game tells me that this shack is so very run-down, although I kind of found it quaint and homey. So now that the fisherman’s given up his rod, how do I get it? Oh, that’s easy: Just pay near a million dollars in diamonds in exchange.
Rosella… I… just sheesh. Seriously. Girl, that pouch was worth a good chunk of this entire region, nevermind a lousy fishing pole. You could’ve fashioned one yourself out of a stick and some unicorn tail hair! I can’t get over how silly this is, yet it fits perfectly with Adventure Game Logic. Whatever moves the story forward, I guess.
I propose that whoever reads this try to use this sentence naturally during the course of your day. The more I read it, the more it’s like poetry to me.
Naturally, a complete novice fisherman like Rosella — and her delicate nose — is able to catch a big fat fish after three or four casts. What to do for an encore? Swim across the ocean!
Yup, instead of swimming out into open water and to her death, Rosella soon comes across an island with a castle right in the middle. Also this preening peacock. I don’t know why, but this bird infuriates me. Thinks he’s so much better than me, with his plumage.
So this happened, when I dared to venture back into the ocean. Guess it’s better than getting eaten by a shark, since I’m still somewhat alive. And I do love this interior mouth perspective. Guess this whale never swallows? I would, if I had a skeleton, a boat, and what looks like a wooden wheel sitting on top of my tongue.