One of the greater joys of RIFT is being able to dream up your own classes, within limits, thanks to the soul system. So the other day when I switched back to my Cleric, I was pondering what kind of healer to make for dungeon runs. So far this year I have greatly enjoyed my HoT-happy Druid in World of Warcraft and Scholar’s healing pet in FFXIV.
I thought… why not try to have them both?
From concept to reality took about five minutes. I started with a blank slate on the soul tree and then invested enough points into the Druid to get the greater faerie healer (who can be toggled for single/multiple target heals). The rest went into the Warden soul, which is abundant with heal-over-time spells. It looked solid enough, even if it probably wasn’t a min-maxer type of build. It was what I wanted to play and I was allowed to make it. Makes me grateful to RIFT for that opportunity.
I took my new healer into an expert dungeon and held my own just fine. Spike damage was a little more tricky, but I’m overflowing (a water-related Warden pun) with extra heals, so I can just jam on number keys and usually save the day. The only trick is to keep one particular heal up, as you can stack that HoT up to four times and keep refreshing it every 15 seconds without having to re-apply all four stacks.
For a DPS counterpart, I made a Cabalist/Druid build, this time with an evil damage-dealing faerie. Lots of good AoE DPS with that mix, and it worked well when I joined my guild for some rifts the other night.
Thanks to the expert dungeons, I got my Cleric from 57 to 60 in practically no time at all (and even got a few new cosmetic pieces). I forgot how brutal the climb is from 60 to 65, but if I am willing to heal, I suppose I won’t have problems finding dungeons to run for the XP.
It’s been a slow and enjoyable reentry into RIFT as of late. I’m not playing it hardcore, but what time I’ve gotten, I’ve had a great experience. It’s made me genuinely want to log in every day, if even for a quick dungeon run, some more tweaking to my dimension, an instant adventure, managimg my minions, or the other five hundred things this game keeps throwing at you. Probably won’t be doing the Unicornalia event, however.
Going around Sanctum, I stumbled on a kind of really disturbing sight that I think most people just run right by. A “bounty hunter” with various goblin corpses and body parts, some still sticking in bear traps. What do they need these bodies for? WHAT MADNESS IS THIS.