Guys, it’s not been the best of times in RIFT as of late.
I’ve been neglecting my adventures in Telara to some degree due to Legion’s launch, but truth be told, it’s also been avoiding a harsh truth: I might have hit a hard wall in the game.
I started to realize this problem when I graduated to level 65 and started on my Planetouched Wilds intro quests. I was getting smacked down left and right, and at one point, couldn’t advance any further because a boss mob was eating my Dwarf tushie for breakfast. After calling in a guildie to help me past that particular hump, I realized my problem: My gear was incredibly sub-par.
Because I leveled up in experts, I was getting on-level XP while the gear was no better than level 50 or so. Well, that’s no problem, right? I hit the auction house and went bargain shopping for level 63-65 gear to get me competitive.
Yet that doesn’t seem to be enough. More than one mob and I go down like a sack of sadtatoes, even with a healing faerie out and a tanking build activated. Something’s very wrong here.
I’m going to go back to the AH and spring for better 65 gear, but my big fear is that this zone was created for players who had really, really good endgame gear already. If that’s the case, then I’m going to have to hit some Nightmare Tide dungeons for a while, and that’s a bummer when I want to just enter the zone and see what there is to see. I feel that if I get into those quests and start earning gear rewards, then my character will find some sort of questing equilibrium.