Got to say, Star Trek Online is starting to lose me. What was a thrilling ride a month or two ago has now transformed into a dull slog through the Delta Rising expansion. From what I can tell, Cryptic had the budget for about seven good missions and then tried to stretch it to 20 or so with filler.
A lot of filler.
A LOT of filler.
Nothing kills my enthusiasm more than to be assigned yet another “go patrol these four or five star systems to boost the Federation’s repuation” mission. I know that none of those matter, none will have any good stories, and all of them will be 100% in space. The funny thing about Star Trek Online is that whenever the game starts tilting to only doing space or only doing ground missions, then it starts to capsize. It needs to juggle between the two, adding in a good dose of story to keep things balanced and interesting.
And while I wouldn’t normally grouse too much about difficult fights, I take exception to these dull patrol missions being so long due to slugging it out with huge fleets of ships.
Before the Delta quadrant, I felt like my ship was powerful and I had a purpose. Now I keep getting smashed by the Vaadwuar Furniture Collection and meander from one side of the map to the other with a string of pointless missions. Almost makes me miss Neelix stories. Almost.
Sure, I could skip it all and just move ahead to the next episode series, but there’s that stubborn part of me that wants to see it through and would feel annoyed to have unfinished missions at my back.
So all I do if I log on is admire the combat spell effects and hope that I can finish the expansion before my will to play completely evaporates.
At least there was this weird shuttle racing mission once. Racing against nothing in particular, but it was still kind of cool.