One of the dates that you’re going to want to writ into your calendar is September 29. That’s when Amazon Games Studio will be hosting its unboxing event in which the fresh-faced studio will share “some of the PC games Amazon’s been working on.”
The relatively new studio has been shrouded in secrecy for over a year now, lending itself to all manner of speculation about its projects. The question of personal relevance is, is Amazon Games Studio working on a genuine MMO or an MMO-but-not-in-name?
Here’s a quick bullet point list of what we know so far:
- The studio is focused on making PC titles
- “Multiple AAA PC games”
- “New community-driven game experiences”
- Some games developed in-house, some collaborative
- It’s looking to integrate Twitch (which Amazon owns) and Amazon Web Services (cloud)
- Projects are being worked at its two studio locations
- Has already created three small titles and its own game engine and multiplayer game service (Gamelift)
- Perhaps most tellingly, the company has snapped up several MMO developers, particularly from ArenaNet, including Colin Johanson, Eric Flannum, and Jeff Grubb
The pieces are there, and with multiple games set to be revealed, I think the chances are good that we’ll see at least something in the vicinity of an MMO. A real, proper, full-fledged MMORPG? Maybe a 50-50 proposition, but if so, it won’t be called an MMO due to how it’s a dirty acronym these days and AGS will want to look like a forward-reaching studio.
Maybe my interest is heightened in this because we’re seeing so little new titles come out of traditional MMO studios that I’m very open to a new company entering this space and bringing some new ideas with it.
I keep asking myself, what is so attractive and interesting about Amazon that it has called this talent to it? Other than a steady paycheck and probably free Prime shipping, that is.