Let’s be frank here: 2016 was a really lackluster year for anything new in The Secret World. Looking back of what we got so far:
- Issue 14 (March) — The only solid, full content release of the year.
- Issue 15 (May) — A repackaging of side missions with one new investigation mission
- Halloween — The Hide and Shriek spinoff and a disappointing new community-wide mission/world boss fight
Aaaand that’s it. No mention of Issue 16 so far, so there’s virtually no chance of its release before the end of the year, meaning that 2016 has been one of the skimpiest year of original content since the game’s launch. This is not only frustrating for us players, who thrive on new missions and stories, but definitely hurts the finances of the game, since selling issues is one of the big money-makers.
So it’s with a glad heart that I hear the news that Funcom has a “big update” in the works for the first half of 2017. If it’s anything short of a new zone, I will be incredibly disappointed at the wait. We’re done with Tokyo and it’s time to move on.
Players and pundits are chewing over the curiously vague and slightly troubling phrase of this update being a “major upgrade to both retention and acquisition mechanics and content of the game to counter the declining revenues.” Sounds like some business model changes, but here’s hoping that Funcom is figuring out a way to pump out quality content at a faster pace. Perhaps smaller but more regular updates? I could go for a new mission every other week or so.
At least working on my leveling character will keep me very busy for months to come. I still have Transylvania and Tokyo ahead, and at this pace it’ll be a half-year or so before this character is good to go on anything brand-new at the top of the game.