If one is good, two must be twice as good, right? Doesn’t always apply to all situations, but it seems true enough for MMO weapons. Generally, implements of death in online games come in one of three varieties:
- A single, oversized weapon
- Two of the same smaller weapons, one held in each hand
- A stat stick that looks pretty and must never be thwocked on the noggin of an enemy
As of late, I’ve really been gravitating toward classes that hold two pistols in games. My KOTOR 2 hero is a double-blaster Jedi, my SWTOR Gunslinger is the same (sans Force powers), my playthrough Illuminati in The Secret World had dual pistols, and my Guild Wars 2 Engineer has twin NES Zappers at the ready.
One of my very first MMO characters was an Adventurer in Anarchy Online, a class that used two pistols and could also turn into a dragon (presumably the dragon didn’t go around with dual pistols because that would be too metal even for MMORPGs). If I ever went back to WildStar right now, I’d probably go with the Spellslinger, which is a remarkably neat class except for its disrupt mechanic (I don’t like blinking around the place).
And I know it’s terribly cliché to have a hero dual wielding pistols, because that’s like every action movie ever. It’s one of those things that projects an unstoppable talented machine of death while avoiding the truth that anyone doing this in real life would miss pretty much anything they were trying to kill. Otherwise we’d have cops and troops running around with dual pistols (come to think of it, wasn’t this the premise of Hot Fuzz?). But sometimes things are cool and appealing for a reason, and right now this fits my playstyle appetite.
I love running and gunning with twin guns. I’m OK to trade off the accuracy and range of, say, a rifle if I have the option, because two pistols looks better and can often offer faster fire. It makes the game feel more dynamic and exciting while giving me the option to blast away from a distance. And many of the classes mentioned have additional abilities that add flavor and complexity to what could just be really boring pew-pewing.
Maybe this is the silly boy in me, but I still haven’t gotten tired of this weapon setup. For me, it’s the combination of three elements that make twin pistols so enjoyable: the wicked look, the ranged gameplay, and the mental fantasy of playing a gunslinger in different environments. It’s amusing to me that I’ve played such characters in fantasy, contemporary, and futuristic MMOs, which speaks to the widespread appeal that dual pistols has with devs and players.