Last fall, I found myself pushing hard through Transylvania and Tokyo because I was worried that I wouldn’t be “done” and caught up in time for the wave of promised new content that was due to start arriving in late 2017. Well, I fulfilled my end of the bargain; I’m finally caught up at the end of the main storyline and have a halfway-decent character who is ready to go on.
Funcom? It’s a whole heap of quiet over there. And no new content yet, I might add.
I think I’m disappointed in two things. On a small level, that the new stuff hasn’t happened yet. We know we’re due for three things: a “Dark Agartha” scenario, an agent system, and the start of season two in a new zone. At least some of this was supposed to happen last month and didn’t.
But the greater disappointment isn’t any delay, it’s that Funcom just isn’t talking with us. Aside from running the winter event last month, the studio’s been really quiet concerning SWL. It seems to be dealing with this game in spurts, giving it some attention before wandering away, and that’s a sign of a poor community management team (or a poor CM, period).
There just isn’t any info or talk coming out of the studio for fans. There aren’t any official forums, so Funcom primarily uses Reddit and Discord. I don’t hang out in Discord these days, but you’d think that a CM who has repeatedly promised WEEKLY communication updates and has delivered maybe three of them would pop over to the Reddit once in a while. About the only hope we have right now is the fact that some of the in-character NPCs are now talking once again on Twitter after a long silence.
Anyway, I’m sure there’s a delay and I’m sure we’re still due for more good stuff, but I’m tired of treading water in Tokyo. I can’t really bring myself to run the same Tokyo missions I’ve already done for no new story or better rewards, so other than logging in once a day to get my free key, I’m just not going to play until or unless Funcom pops out some new content. I am shaking my head here, because Secret World Legends had some good momentum last summer, but it feels like the studio has squandered that and once again turned its back on this game.
Let’s sincerely hope not.
For more thoughts on this, check out GRM Adrian’s video on the subject where he voices many of the same frustrations that I’m feeling.