“Anyone want a MapleStory 2 key?”
It’s one of the few perks, other than having aspersions cast upon your ethics and unfettered access to Bree’s rants, of writing for Massively OP to get free game keys now and then. However, very rarely are we tossed keys to games we really, really want to play. It’s more often smaller publishers desperate for press that get all liberal with keys.
But in this case, I was interested. MapleStory 2 had started to pique my interest — not as a game that I saw myself playing, but as a game that looked like it might be a solid addition to the genre and I was curious to see what it was about.
So I played it most of last week and wrote up a first impressions piece and you can check out what I thought about the game itself there.
And while at no point was MapleStory 2 in danger of winning me over and convincing me that I should be playing this going forward, I did appreciate several features in it. I genuinely like the graphical style. It looks very console-ish in an old-school SNES way (just with better fidelity). I could easily see this being a handheld or console title, so if Nexon is smart, there should be ports in the near future.
Plus, MS2 isn’t annoying in the way that free-to-play eastern MMOs often are. You know what I mean: A bazillion popups the second you log in. Obtuse daily reward calendars. Stats that are hard to decipher and gear that makes no sense except to the designer who made it and the wiki editor who wants to feel superior to everyone else. It’s more or less a very straight-forward, clean game that’s easy to grok and handle.
I hope it does well. I hope it finds its niche and injects some genuine fun and levity in this genre. But it will have to do this without me in its midst.