Posted in Retro Gaming

Fallout New Vegas: Bug phobias

(This is part of my journey going playing through 2010’s Fallout New Vegas. You can follow the entire series on the Retro Gaming page.)

I’m still at that very vulnerable stage of a Fallout game where my stats aren’t great, my gear is sub-standard, and I’m not that great in a firefight. Perfect time to start working my way through a heavily armed camp of bandits inside of a hotel, right?

So this was me, more often than not: shot through the heart, and I was to blame. Reload. Die. Reload. It got even worse once I hoovered up enough loot that my travel speed slowed to a non-jumping slow jaunt, which I stuck with because I’ll be cornswaggled if I give up future caps because I want to run around like a track star.

Not advised: Using a huge flamethrower in a very small confined space. It’s kind of overkill — and has a tendency to backfire — but I had a moment or two of fun even so. Say hello to my little friend!

At least Primm ended up helping my advancement. After reprogramming a cowboy robot to ALSO be a cowboy sheriff robot, I dinged level 4. I know enough to pick early perks that pay out in more skill points and XP gained, even if those aren’t sexy perks. They’ll help out in the long run.

With loot sold and a deputy rescued who pointed me in the direction of Nipton, I left Primm during a particularly gorgeous day. It was the kind of day that made me want to strike out in a random direction and get myself killed in a glorious fashion.

One of my favorite elements of any Fallout game is the in-game radio, which I usually prefer to the soundtrack score. Not that the score is bad or anything, it’s just that the selection of songs and DJ patter put me at ease and give a feeling of companionship along the road. Plus, Radio New Vegas had me laughing out loud on more than one occasion with its goofs.

The road from Primm to Nipton proved to be mighty hazardous. Lots of gangs, lots of mutated bugs, and very little in the way of shelter or help. I went through ammo like nobody’s business, but at least I was raking in XP and clawing my way to level 5. So far I’ve been dumping a majority of my points into lockpicking and science so I can unlock things to get better loot, but I don’t want to neglect guns or other useful skills for too long.


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